I’ve given myself an hour to writeup my impressions from the LevelUp conference, which will be a challenge because it was a busy 3 days. I’ll give some highlights, anyway. (Here’s a WSJ article previewing the conference. And here’s some pics courtesy of Reality Panic.)
It was an energetic event in a pleasant city called Utrecht, at that town’s University, about 10 miles south of Amsterdam. The city center had pretty canals lined with restaurants, cafes and shops, an clean and efficient train and bus system, and lots of well-dressed people on bicycles. Our weather was pretty warm, making our 20 minute walk to and from the hostel enjoyable.
I arrived at 7am local time (1am body time) on an “overnight” flight from Boston, and the conference started at 9am — and I made it on time! (Just a wee bit tired, but the sunlight shining through the large windows of the Rem Koolhaas building where the conference was held helped keep me awake.) Everyone was surprised at how many attendees there were — about 500 in total, perhaps 20% American, and overall probably half students (grad and undergrad) from northern Europe. The lobby was lined with GameCube, PlayStation and XBox game consoles, so games and gamers were always in your peripheral vision as you chatted between sessions.
This is a preview of
“What Is a Game” Conference
.
Read the full post.