AAAI symposia, held each Fall on the east coast (often in the Boston or DC area) and Spring (often at Stanford), are small, not-too-expensive conferences with just a few tracks, each focused on a specific AI topic. They’re a good place to meet like-minded folks and go deep on a topic over the course of 2-3 days.
10 years ago now, as a young developer-researcher from the game industry, these meetings were a great way for me to dip my feet into the academic waters and gently wade into the research scene. It was at one of these symposia in 1997 at MIT, on socially intelligent agents, that I first met then-grad-student Michael, which later led to our collaboration (borne in a hottub, to continue the water metaphor for a moment). Other past AAAI symposia I attended included meetings on narrative intelligence (resulting in this edited volume), and game AI. The game AI symposium track has since grown into the bigger AIIDE conference, so I haven’t been to symposia in several years.
Good news though: Brian Magerko and Mark Riedl are co-chairing a new symposium on AI-based narrative, for this November.
CFP for the AAAI Fall Symposium on Intelligent Narrative Technologies
Westin Arlington Gateway, Arlington, Virginia, November 8-11, 2007
Submissions due: May 1, 2007
Narrative is a pervasive aspect of human culture in both entertainment and education. As the reliance on digital technology for both entertainment and education technology increases, the need for more innovative approaches to represent, perform, and adapt narrative experiences increases as well. The term “narrative intelligence” was coined to refer to the ability in both humans and computers to organize experience into narrative form. Previous and current work that in this field has produced results in narrative understanding, narrative generation, storytelling user interface modalities, narrative performance by autonomous embodied agents, cognitive models of narrative, and common-sense reasoning.
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AAAI Fall Symposium on Intelligent Narrative Technologies
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