April 21, 2017

Salon 256 on May 1

from Post Position
by @ 3:48 pm

SALON 256 is a forum for presentation and discussion of very small creative computer programs. Such programs have featured in digital art and poetry, electronic literature, computer music, and the demoscene.

YOU are invited to present a tiny program of yours:

Monday May 1 . 5pm-7pm . MIT’s 14E-304

Presenters already confirmed:

  • Mike “Dr.Claw” Piantedosi
  • Angela Chang
  • Sofian Audry
  • Nick Montfort

Programs in an interpreted language are fine, as long as the code is 256 bytes or less; compiled programs with an executable file of 256b or less are fine, too.

April 19, 2017

Game Jam Kickoff 4/18/17

from Tiltfactor
by @ 11:00 am

Tiltfactor had the honor of hosting its first ever Game Jam in the lab as a part of the national Arctic Climate Game Jam (http://climategamejam.org). We had a great turnout, with creativity and free Thai food flowing through our participants’ veins. Esteemed Professor Ross Virginia, director of Dartmouth’s Institute of Arctic Studies, came and spoke to participants about the climate game jam and answered questions about climate change in general.

We split participants into 4 teams and they each will be creating games and coming back next week to present them. We will also be posting their projects on the blog next week. We can’t wait to see what they come up with!

April 7, 2017

Apply to Be Trope Tank Writer in Residence 2017-2018

from Post Position
by @ 8:59 am

The Trope Tank invites applications for a writer in residence during academic year 2017-2018, to start July 1 and with most involvement during the Fall, January, and Spring terms at MIT.

Our mission is developing new poetic practices and new understandings of digital media by focusing on the material, formal, and historical aspects of computation and language. More can be discovered about the Trope Tank here:

http://nickm.com/trope_tank/

Recent projects of the Trope Tank include Renderings:

April 5, 2017

Games as Communication: A Guest Lecture!

from Tiltfactor
by @ 6:34 am

Gordon, W. J. (1907). Round about the North Pole.

Max and I recently had the opportunity to talk to Barnard students in Stephanie Pfirman’s Exploring the Poles first year seminar about how games can be used as tools for effective communication.

To start things off, Max introduced Buffalo, and the students played for ten minutes. From our vantage point, it looked like there was fierce competition.

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