January 21, 2009
Bogost Births Game, Argument
After many hold-ups at security, Jetset: A Game for Airports is out for the iPhone. The game, which revamps Airport Insecurity and offers special digital treats for those who play in particular airports, is by Ian Bogost’s joint Persuasive Games. While the game itself makes an argument, Bogost also offers an argument in old-fashioned format about how we might discern a proceduralist style emerging in games, even as the “games as art” discussion keeps on growing without fruit.