September 10, 2003
About a year ago, Janet Murray and grad student Chaim Gingold initiated a “game morphology” project at Georgia Tech. They asked several game designers and researchers, What ten games have been most important to you as a designer/reseracher, and/or most important to the development of electronic gaming in general?
Some initial results of the project are now tabulated and made public on their website. It’s pretty interesting to see how each designer/researcher’s influences are similar and different to one another.