December 12, 2003
The 20 finalists for the 2004 Independent Games Festival, held as part of the Game Developers Conference in San Jose in March, have just been announced. 111 entries were submitted, and a committee of judges from the game industry picked 10 in the “Open” (i.e., cd-rom-based) category and 10 in the “Web/Downloadable” category to compete. GDC attendees get to play the games on the expo floor at the conference.
We’re thrilled to see that our interactive drama project, Facade, has made the cut!
Update: If you’re new to grandtextauto by way of links from the IGF site, I recommend checking out this past blog post, which contains links to several grandtextauto blog posts on interactive story and drama, including a discussion of a recent Gamasutra article that discusses Facade.