December 30, 2003
Every year the American Association for Artificial Intelligence (AAAI) holds a big yearly conference, this year in San Jose from July 25-29. One of the workshops this time around is “Challenges in Game AI“. Submissions are due March 12 for short papers in areas including AI methodologies, AI and game design, or case studies, including topics such as architectures, action planning, decision-making, multiple agent coordination, dynamic gameplay generation, learning, natural language interaction, characters, emotion, interface standards, and tools.
Springer’s Journal of Virtual Reality has just released a special edition on Storytelling. And, there’s currently a call for papers for another Storytelling issue, abstracts due Jan 31, papers due Feb 28.
Also, while we’re at it: TIDSE04 (Darmstadt, Germany, June 24-26) is due Jan 30; Agents (NYC, July 19-23) is due Jan 21; SIGGRAPH (LA, Aug 8-12) papers due Jan 21, Art Gallery Jan 28, Emerging Technologies Feb 4; Hypertext (Santa Cruz, Aug 9-13) is due Feb 4; and, the AISB Expressive Characters Symposium Noah recently mentioned, abstracts due Jan 9.