February 4, 2004
Story Engines this Friday
A reminder of Friday’s symposium at Stanford (which we originally posted about last October): Story Engines: A Public Program on Storytelling and Computer Games. Includes a panel “The Big Picture: Do Games Need Stories?” with Haden Blackman of LucasArts, Sheldon Pacotti of Ion Storm, and Will Wright of Maxis/EA.
The symposium is part of the larger Fictional Worlds, Virtual Experiences: Storytelling and Computer Games project at the Stanford Humanities Lab, and in conjuction with the “Bang the Machine” exhibit at Yerba Buena in San Francisco.
February 5th, 2004 at 2:05 pm
I’ll be there. No reserved seats, but I understand that shouldn’t be a problem for people who want to come for the full day (only those who want to sneak in for the celebrities at the end).
February 5th, 2004 at 5:49 pm
I’m glad you’ll be there, Noah. You should write a trip report for the blog.
February 8th, 2004 at 5:42 pm
I have posted some of my thoughts on the Story Engines Symposium and the Bang the Machine exhibit over on my weblog. Everyone should read them. Right now.
February 9th, 2004 at 5:19 pm
Here’s a GameSpot article recounting the final panel with Blackman, Pacotti and Wright.
Brandon Rickman reacts to the other half of the symposium at his blog, antimodal.
Looking forward to Noah’s reaction too, here on this blog.
February 9th, 2004 at 9:57 pm
The talks by the industry professionals were great, but don’t forget us academics! ;) Here’s GameSpot’s other report on StoryEngines… a report on the academic talks.
February 9th, 2004 at 10:07 pm
Thanks Jane! I merely re-posted Gonzalo’s link, you see, without looking more carefully. I see you made the same correction on Gonzalo’s site, thanks. Also, I should add it’d be great to hear your voice in the discussions here at GTxA.
February 5th, 2004 at 12:46 am
How They Got Game Project Conference Story Engines: A Public Program on Storytelling and Computer Games Stanford University Feb. 6, 2004 An all-day conference, open to the public, will be held at Stanford on Friday, Feb. 6, in conjunction with…
February 8th, 2004 at 5:45 pm
Notes on Bang the Machine: Computer Gaming Art and Artifacts at the Yerba Buena Center for the Arts, San Francisco, California.
“[This exhibition] has been put together neither in a spirit of adoration nor vilification, the two most common form…
February 8th, 2004 at 5:45 pm
Some remarks about the Story Engines Symposium held at Standford University in Palo Alto, California, on February 6, 2004, and a related exhibition at the Cantor Center for the Arts.