February 25, 2004

The Ivy-Covered Console

by Andrew Stern · , 8:51 pm

Following on the heels of last week’s AP news article about game studies is a new NYTimes article that interviews several researchers, including grandtextauto’s own Nick Montfort.

New to grandtextauto? Our URL managed to make it into the article too, so as is custom when this happens, for any new readers visiting for the first time, we like to offer a list of links to noteworthy discussions we’ve had over the past year about games, interactive narrative, art, and so on. These are in reverse chronological order. Add new comments to any of them, to continue the discussions!

Fear of Code, Jabberwacky, The Dublin of Dr. Moreau, Experimental Game Lab, Moral Treatment of Virtual Characters?, This is not a game, Back to the Future at Musée Mécanique, Time To Stop Playing Now?, Reflections of a Larger Issue, Making, Not Telling, Trying To Break It, Clicking a Mouse (and Cracking a Whip) in Two Worlds, Toward a Theory of Interactive Fiction, Interactive Storytelling Exam, The Whoa Effect, Magic Crayons and More, Twisty Little Passages, Teaching Computation as an Expressive Medium, Copyright and Missing the Point of the Computer, “What Is a Game” Conference, Everyday Ordinary Strange, Agitating for Dramatic Change, That Darn Conundrum, Taking Bernstein’s Bait, Fiction and Recombinant Text, Machine Learning and Literary Work, AI and Narrative, Interaction and Agency, Meaning machines, (Sharing) Control, Artist Programmers, Narrative as Virtual Reality, The Space of Interactive Narrative, I Can’t Get No Satisfaction, How to Destroy Possibilities