March 18, 2004
We have received several requests by colleagues to make our (character-based) Interactive Storytelling architecture available as a research tool.
We are now ready to release an “alpha” version, which should include an authoring interface for the development of characters’ roles in an HTN format (the development of complete applications still requires elementary knowledge of the Unreal Tournament 2003 game engine).
This is intended mostly for researchers in the area; however we would be interested in knowing whether there is additional interest in its use. We cannot commit to give extensive support in the use of the system, but this could perhaps be solved at a research community level.
Please send enquiries to Fred (email@example.com)
Best Wishes, Marc (firstname.lastname@example.org)