April 5, 2004
New articles to mull over at the water cooler
GameCritics.com’s “Caught in the Web” column reviews Gonzalo Frasca’s Kabul Kaboom!, Sept 12 and Gonzalo and Ian Bogost’s Howard Dean for Iowa Game. And Ian is this month’s Ivory Tower columnist with an essay titled “The Muse of the Video Game,” about academia-industry collaboration and why game developers should be as familiar with the humanities as they are with pixel shaders.