July 28, 2004

Post AAAI Workshop

by Andrew Stern · , 8:21 pm

Robin Hunicke has written a post mortem of the just-ended AAAI workshop she co-organized, Challenges in Game AI, which included a keynote from GTxA’s Michael, who promises a conference writeup as well.

Sounds like this successful workshop may take over for the “AI and Interactive Entertainment” workshops that had happened for several years at the spring symposia at Stanford.

Update: Rob Zubek has done a writeup, and Michael just posted a biggie.