January 21, 2005

Why Johnny must program (procedural literacy revisited)

by Michael Mateas · , 4:52 pm

I recently wrote a paper (draft) that builds on previous posts on GTxA on procedural literacy (1 2). It argues that New Media scholars and practitioners must be procedurally literate (which includes knowing how to program), and that games (and game-like artifacts), because of their fundamentally procedural nature, can serve as ideal objects around which to organize a New Media-centric introduction to Computer Science. I welcome any comments on the draft.