February 1, 2005
Our 60-minute fandango on interactive story at the Game Developers Conference this March suddenly promises to be double fine, now that we’ve wrangled Tim Schafer to join the fray. Tim will either speak full throttle about the past, present, and future of adventure games vis-à-vis interactive stories — or just sit back and laugh at us oh-so-serious pontificators and casually plug his new game, which by the way is now available for pre-ordering. Well, hopefully he’ll do a little bit of both.
For those unable to make it, I’ll take notes, and report back here.