July 2, 2005
Slamdance now has a student game competition, due Sept 19. ICVS poster/demo/art submissions are due July 22. And a new site Games and Storytelling out of Finland offers several videos of lectures by various folks knowledgable about the subject.
The Cultural Gutter has a new article discussing a lavish coffee-table book about Half Life 2, “featuring examples of the visually stunning work of the game accompanied by 100-word descriptions. What comes across in the book, which quotes dozens of people, is how much collaboration shaped the process.” And the LA Weekly suggests there’s a “moralgorithm” in operation when playing NBA Live 2005 for Xbox.
Human Markup provides “a framework for the overall human communication process … to increase the fidelity of human communication through the development of XML based standards representing human characteristics.” And read about a librarian’s quest to put videogames on his library’s shelves. (Did you know the Dewey Decimal Number for videogames is 794.8?)
Chris Anderson of Wired on the concept of The Long Tail. “The future of entertainment is in the millions of niche markets at the shallow end of the bitstream.” And don’t miss Eric Zimmerman and gameLab in the NYTimes last week, in an article about casual games.