November 18, 2005
The recently released Curator Defense (also an IGF submission this year) puts the player in the role of a museum curator defending against rampaging hoards of modern art (it’s unclear whether this means modern art or contemporary art). Using a light, RTS-like tech tree, the player can set up various defenses, such as banisters, defense turrets, and the Venus de Willendorf, to prevent modern art from reaching the store room. Once a piece reaches the store room, it becomes part of the permanent collection, displacing one of your Old Masterpieces. You loose when your entire collection has been replaced with modern art. Thanks to Zach Pousman for this one.