January 19, 2006
The News and Interactive Fiction
I shall lend credence to Jeremy Douglass’s characterization of Grand Text Auto as being a source of “breaking news and events” in interactive fiction – a characterization seen in his recent Writer Response Theory post on interactive fiction news resources.
The first breaking news item is Jeremy’s even more recent discussion of how interactive fiction tends to be characterized in news stories, which includes a proposed generation system for news stories about IF. For a very different take on interactive fiction and the news, check out the transcript from Iraqi Invasion: A Text Misadventure, provided by Defective Yeti.