April 29, 2006

Misc. Conferences

by Michael Mateas · , 11:58 am

There are a number of interesting conference and workshop deadlines approaching.

The 3rd international Conference on Technologies in Interactive Digital Storytelling and Entertainment (TIDSE 2006), Darmstadt, Germany, December 4-6, 2006. Papers are due July 15, 2006.

Workshop on adaptive approaches to optimizing player satisfaction in games, held in conjunction Simulation of Adaptive Behavior 2006, Rome, Italy, September 25-29, 2006. Papers due May 21, 2006.

Sandbox: ACM SIGGRAPH Video Game Symposium, Boston, MA, USA, July 29-30, 2006. Papers due May 15, 2006 (Extended deadline!)

Game-On 2006, Braunschweig, Germany, November 29-December 1, 2006. Early submissions due July 31, 2006 (there’s a later deadline of September 15th).

Workshop on the Cognitive Science of Games and Gameplay, held in conjunction with CogSci 2006, July 26-29, Vancouver, BC, Canada (the workshop takes place July 26). Those interested in attending the workshop should submit a 500 – 1000 word abstract by 19 May 2006. Submissions should be sent in electronic form to: craig.lindley@hgo.se Authors of accepted abstracts should submit full papers by Friday 30 June 2006. Full papers may be up to 10 A4 pages in length.

Workshop on Narrative, Musical, Cinematic and Gaming Hyperstructure, held in conjunction with Hypertext 2006, Odense, Denmark, August 23, 2006. Position and workshop papers due June 2, 2006.

The 5th International Conference on Entertainment Computing (ICEC 2006), September 20-22, Cambridge, UK. Though the call for papers is closed, you may want to attend the conference if you’re in the area.

9 Responses to “Misc. Conferences”

  1. josh g. Says:

    Thanks for the tip. I think I had seen some info about the Cognitive Science conference but hadn’t seen that specific workshop listed.

    I’m a newbie to academic workshops. Is it safe to assume that submitting papers is only for those with research to share, and that us layfolk can simply pay our registration fee and show up to learn and discuss?

  2. michael Says:

    Josh, sure, you can just pay your registration fee and show up. Workshops tend to be conversation-intensive (rather than just sitting and listening to papers), so they’re good to attend for that kind of interaction.

    Also, even if you’re not doing academic research, you may be doing work relevant to the workshop and thus still worth writing a paper about. For example, a game designer may have made some design decisions in a commerical game based on some cognitive assumptions regarding players. Writing up a case-study describing these design decisions, even though not academic research, would still be a valuable contribution.

  3. michael Says:

    I just updated the due date for the Sandbox conference – the deadline has been extended until May 15.

    Also, the keynotes for Sandbox have been announced:

    greg costikyan
    ceo – manifesto games

    ian shaw
    cto – electronic arts uk

  4. Magy Seif El-Nasr Says:

    I am Chairing a Workshop on Game Design part of DIS 2006,

    Deadline is May 1, but it has been extended to May 5th if anyone
    wants to submit a position paper.

  5. michael Says:

    Magy, thanks for including the link to your workshop. Sorry I missed it in my original list.

  6. Magy Seif El-Nasr Says:

    don’t be. gave me a chance to post something :)

  7. Grand Text Auto » More conferences Says:

    May 16, 2006

    More conferences
    by michael @ 1:31 pm

    Following up on my previous post about upcoming conferences, here’s another batch of conferences […]

  8. Zephyr Says:

    Game-On 2006 and Game-On NA 2006, which is better?

  9. michael Says:

    The program for Sandbox is now online.

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