January 5, 2007
Kotaku is reporting, and Water Cooler Games confirming, that Super Columbine RPG, accepted as a finalist for the Slamdance Guerrilla Gamemaker Competition, has been pulled from the copetition by festival organizers under pressure from sponsors. Apparently this is a first for any film or game that has been accepted to Slamdance. Oddly, the game was actively courted by Slamdance before submissions were due. See the comments at GamePolitics.com, too.
Update (January 6): Two-time Slamdance finalist Ian Bogost says the decision was personal, not a business move, and declares the Slamdance Guerrilla Gamemaker Competition dead.