Thanks to past GTxA hosts: the Center for Research in Computing and the Arts and the School of Literature, Communication, and Culture.
http://grandtextauto.orgis the shortest way to get to this blog.
“Someone surrenders and you don’t just go and kill them anyways.”
Very clever idea on the part of the parents. I wonder if you could integrate this meaningfully into the gameplay without spoiling the enjoyment of the game.
PS: You typoed “Geneva”
Sigh. (Yes, I typed “Genea.” Very non-neutral. Fixed now.)
Does this game come with a rating? Anyone who should be playing the game should know the difference between real and not real. This is up to the parents supervision.
I would certainly presume that a 13-year-old capable of understanding the Geneva convention would also understand that he’s not killing real people when he plays a video game – but I suppose I don’t have any research to back that up.
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