July 22, 2009

Better Game Studies Education the Carcassonne Way

Following Noah’s lead, I thought I’d post the extended abstract and ask for comments on my upcoming DiGRA paper.  This is joint work with Noah as well as Sri Kurniwan at UCSC.


As game education programs grow, educators face challenges bringing formal study of games to students with varied backgrounds.  In particular, educators must find ways to transition students from viewing games as entertainment to exhibiting deeper insights.  One approach is to expose students to a wider variety of games, particularly German-style board games.  We hypothesize that greater familiarity may lead to improved understanding of game mechanics and test this hypothesis with a study involving students in an introductory game design class.  Initial analysis of the results shows increased understanding and changes in the student’s view of games.  From this we may suggest directions for future research and game education pedagogy.

July 10, 2009

Analog Corner #1: …aber bitte mit Sahne

(aka You Have to Divide the Pie)


While there’s lots of great discussion of digital games here, I thought it would be nice to have some discussion of games of another kind: analog games, aka board games, card games, tabletop games, etc.  In particular, I’m a big fan of German-style board games and usually have some opinions about them I’d like to share.  If you’re not familiar with the genre, check out the Wikipedia article or BoardGameGeek.com.

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