July 17, 2013

Tiltfactor Laboratory announces POX: Save the Puppies

from tiltfactor
by @ 8:53 am

For Immediate Release
Contact: contact@tiltfactor.org

July 17, 2013 (Hanover, NH) – Tiltfactor Laboratory is proud to present a new digital game, POX: Save the Puppies! POX: Save the Puppies is a game developed for our collaborator in Australia, Dr. Mark Kelman BSc BVMS CMAVA (http://www.virbac.com.au). POX: Save the Puppies serves as a reminder that achieving herd immunity is not just important for humans, it’s also extremely valuable for animal populations. Our recent experimental research shows that playing the game gives players food for thought while also promoting an understanding of systems thinking concepts.

May 14, 2013

Dartmouth at Play 2013!

from tiltfactor
by @ 11:40 am

dap_2013_poster

DARTMOUTH AT PLAY
FRIDAY MAY 17
Loew Auditorium 2 – 5 PM
GABRIEL SCHLUMBERGER DISNEY · MIKE MEARLS WIZARDS OF THE COAST · CATE GARY BLIZZARD ENT. · REGINA GLOCKER PRESIDENTIAL GAME · JUSTIN KRETER HASBRO INC · LINDEN VONGSATHORN MICROSOFT

Tiltfactor is pleased to announce our second annual Dartmouth at Play event!

November 3, 2012

Tiltfactor games receive Meaningful Play 2012 awards for Best Digital Game, Best Non-Digital Game

from tiltfactor
by @ 7:00 am

FOR IMMEDIATE RELEASE
contact [at] tiltfactor[.]org
(603) 646-1007

November 3, 2012 (Hanover, NH)Meaningful Play 2012 has awarded Tiltfactor Best Digital Game for POX: Save the People™ for iPad, Best Non-Digital Game for the party card game Awkward Moment™, and runner-up for Best Non-Digital Game for another Tiltfactor party card game, buffalo™. Each game went through a competitive peer review process for inclusion in Meaningful Play, with awards decided by conference attendees.

October 25, 2012

Shared decision making: an iterative process

from tiltfactor
by @ 6:01 am

Ideally, medical solutions would be straightforward. If a patient had an illness, they could go in to see a doctor, who would then have a diagnosis and an effective treatment option that aligned with the patient’s preferences and desires. In reality, it isn’t so simple, and there often isn’t a “best” option. Pioneered at Dartmouth, shared decision making involves increased communication between health care providers and their patients, in order to find solutions that best fit patients’ interests. The results seem to be overwhelming, with almost 70% of patients surveyed preferred taking part in making decisions with their doctors (The Guardian, 3/10/12). At tiltfactor, we’ve been working on our shared decision making game prototype. In our most recent game iteration I worked on coming up with potential treatments—such as surgery, topical treatments, or electing to undergo screening, and other actable qualities of a patient—working as a TV presenter, paranoid of needles, or having the responsibility of taking care of two young children.

October 17, 2012

Dominic McIver Lopes at Dartmouth!

from tiltfactor
by @ 12:39 pm

We have a great talk on campus this Friday!

Friday, 19th October 2012 4-5:30PM
Photography, Plugged and Unplugged
Dominic McIver Lopes

Haldeman 041, with reception to follow

From the moment of its invention, photography has been viewed as the contrary of drawing, with profound consequences for the epistemology and aesthetics of photography. When the invention of digital photography was seen to challenge the traditional view of photography, the response was to insist that digital photography breaks radically from analogue photography and to predict that it would acquire a distinct epistemic and aesthetic profile. In fact, however, this dialectic rests on a false picture of the nature of photography (and of drawing too). A new theory of photography that downplays the analogue-digital distinction makes better sense of how we have used and continue to use photographs as evidence and as materials for art. It also suggests how to think about the true impact of digital technology on the art of photography.

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