This post is more technical than most of our blog posts. If you’re not making computer games then this probably won’t be of terrible interest to you.
May 4, 2017
September 21, 2015
Awkward Moment At Work puts players in terrifically awkward social situations in the workplace! Players gather a hand of reactions and together face embarrassing, hysterical, or stressful events. How awkward! Gameplay pulls from moment, decider, and reaction cards. Discovered your boss’ Facebook page is full of company complaints? Tech innovation committee didn’t invite the older coworkers? Maybe you faked a British accent during an interview and got hired. Players choose their reaction based on deciders like “Most likely to get you promoted” and of course the ever-practical “What would Batman do?” Is it best to ask for a raise, belch loudly, or do an interpretive dance? It’s up to the judge.
September 14, 2015
On Saturday the Tiltfactor team took Smorball to the Boston Festival of Indie Games. Our computers were constantly filled, as players loved the game and fiercely competed to top each others’ high scores!
Then, at the end of the day we were surprised and thrilled that Smorball won the “Best Serious Game” Figgie award, over the 100+ games in attendance at the Festival! The award itself was presented by Cambridge City Councillor Leland Cheung, and he spoke about how playing Smorball is more than just playing a game – it’s a form of civic engagement.
March 7, 2015
One of the wonderful features of Mary’s newest game, MONARCH, is its unique and breathtaking art style. Artist Kate Adams is responsible for the game’s illustrations, and achieves this fantastic look by scratching into scratchboard with blades, as shown in this video! After scratching, scanning, and coloring, the finished product comes out looking like this:
We’re really excited for MONARCH! Check out more of the finished art over at the Kickstarter page. The campaign is funding until March 14th, and Mary needs your help to make the game a reality!
February 25, 2015
MONARCH is a game by Tiltfactor director Mary Flanagan, illustrated by Kate Adams. The game is currently seeking funding on Kickstarter. Max Seidman worked on the design of MONARCH’s mechanics and Mary calls him “the balance expert.” Max also runs a game design theory blog, Most Dangerous Game Design. Here, Max shares thoughts on our intentional design that balances complexity with an unfolding, or “elastic,” design to suit a range of players’ interests and playstyles.
February 13, 2015
For Immediate Release
Contact: info @ maryflanagan.com
April 14, 2015 (Hanover, NH) – From the game lab that brought you Awkward Moment® comes a hilarious new party game, designed this time to let the adults in on the awkwardness! Today, Tiltfactor Laboratory is excited to announce the release of our newest card game, Awkward Moment at Work.
February 9, 2015
World-Renowned Expert in Game Design Creates a Revolutionary Experience For All Players
SHORT Title: Mary Flanagan releases first pro-girl board game
BROOKLYN NEW YORK 9th February 2015 – Mary Flanagan, the contemporary artist and Dartmouth professor known also for her game research lab Tiltfactor.org, brings her extraordinary creative insight to create the first “Pro-Girl Board Game.” Known for her thinking on why the ‘Pinkification’ of toys hurts women, Flanagan brings forth a new generation in board gaming for all.