July 7, 2012

Uncreative Launching

from Post Position
by @ 7:33 pm

Here’s an effective remix: Every space shuttle launch. The audio, as well as the difference in that one cell of video, draws attention to most memorable one, and the array of all of them drives home that the space shuttle launches can be presented in their entirety – the program is over. The video is by McLean Fahnestock.

July 5, 2012

“Taroko Gorge”: The Vandalism Continues!

from Post Position
by @ 7:40 pm

As I wrote a few days ago, I made a statement about “Taroko Gorge,” and all of its vandals, at the ELO conference in Morgantown, WV.

Sepand Ansari created a Beckett-based “Taroko Gorge” remix at the ELO conference. And now I have the URL for this piece, “Waiting for Taroko Gorge.”

Kathi Inman Berens has created “Tournedo Gorge” “to mash the space of computation with the female, domestic, and tactile,” as she discusses in her blog post.

July 4, 2012

A Note on Stacking

from Post Position
by @ 8:32 am

In February 2011 Tim Schafer’s Doublefine Productions released a game, Stacking, in which the anthropomorphic figures are Russian nesting dolls. Set in a nicely developed Victorian world of social ills and technological marvels and making use of a toy-like mechanic, Stacking is somewhat like Lego Star Wars without either the Lego or the Star Wars brand. It combines charming play with plenty of cutscenes.

June 22, 2012

“Taroko Gorge” at the WVU ELO Conference

from Post Position
by @ 9:47 am

This was my statement for the “Taroko Gorge Remixed” panel yesterday (June 21) at the 2012 ELO conference. The panel was organized by Mark Sample and also featured Scott Rettberg, J. R. Carpenter (who joined us by video chat), Talan Memmott, Eric Snograss, Flourish Klink, and Andrew Plotkin. In attendance and part of the discussion were Leonardo Flores and Sonny Rae Tempest, who did work based on the Taroko Gorge code after the panel was proposed.

It is curious that I was invited to be part of this panel today, for I am the only speaker in this session who has not created and released a remix of Nick Montfort’s “Taroko Gorge.”

June 19, 2012

Translating Clemente Padin

from Post Position
by @ 7:59 pm

Ottar Ormstad made the case for non-translation at the recent Paris 8 conference on the translation electronic literature. He eloquently explained that many explorations of language (including concrete poems) do not lend themselves to either ordinary translation or a simply explanatory note. This was a reasonable point that is appropriate to many works of concrete and sound poetry.

To illustrate this point, he displayed this concrete poem by Uruguayan poet Clemente Padin.

PAN=PAZ

Very compelling! This is an amazing poem that is quite language-specific. And yet, I was compelled to translate it to English, and have done so below:

June 16, 2012

Head Over to Overhead

from Post Position
by @ 8:02 pm

I just saw an overhead projector demo, at a demo party, that simulated the Amiga boing ball demo using only transpaencies. And then another that, using pinwheels, simulated fire.

I regret that the overhead projector did not, in either case, produce the music.

June 8, 2012

The End of ppg256

from Post Position
by @ 5:38 pm

I presented the last ppg256 poem (ppg256-7) in Paris today at &Now.

Here are the current versions of all of the ppg256 poems/programs:

http://nickm.com/poems/ppg256.html

June 7, 2012

Gamer vs. Scener, or, Scener Theory

from Post Position
by @ 11:41 am

I delivered this as the opening keynote at DiGRA Nordic 2012, today, June 7.

1. The World of the Scene

Welcome to the world of the scene, to the summer of 2012, to that Earth where the demoscene is pervasive. Computers are mainly part of our culture because of their brilliant ability to produce spectacles, computationally generated spectacles that are accompanied by music, all of which is produced from tiny pieces of code, mostly in assembly language, always in real time. The coin of the realm is the demoscene production, which includes graphics and chiptunes but is principally represented by demos and their smaller cousins, intros. The coin of the realm – although these are not exchanged commercially, but freely shared with all lovers of computation and art, worldwide.

May 30, 2012

Computational Creativity: MIT at ICCC

from Post Position
by @ 11:27 pm

Many exciting things here at ICCC-12 (the International Conference on Computational Creativity 2012) in Dublin, but here are those that come from MIT, Writing and Humanistic Studies, and Comparative Media Studies:

I represented my lab, The Trope Tank, by presenting by the position paper “Small-Scale Systems and Computational Creativity” by Nick Montfort and Natalia Fedorova. The Trope Tank has a longer technical report that deals with this topic, written for a more general audience: “TROPE-12-02 – XS, S, M, XL: Creative Text Generators of Different Scales” by Nick Montfort.

Adventuresome Clara Fernandez

from Post Position
by @ 3:49 pm

There’s a nice new interview with game scholar and game maker Clara Fernandez, who is an affiliate of The Trope Tank. Check it out.

May 22, 2012

Computational Literacy: Get with the Program

from Post Position
by @ 11:41 am

Mark Sample has posted five basic statements, ahem, I mean 5 BASIC statements, on computational literacy.

I must point out that while they are all programs, the third and fifth ones actually include multiple statements. And, the program that number 4 is referring to is:

10 PRINT "GOODBYE CRUEL WORLD"
20 NEW

Very much worth a read – from the standpoint of understanding programming and its cultural intersections generally, not only because Mark is promoting the book that he, I, and eight others wrote, which will be published in November.

April 29, 2012

Christian Bök in Purple Blurb *Thursday* 6pm

from Post Position
by @ 9:14 pm

Update: Thanks to Francisco Ricardo, a video of some of Christian’s Purple Blurb reading is now online.

The Spring 2012 Purple Blurb series comes to an end this week, not with a whimper, but with Christian Bök!

Thursday May 3
6-120
6pm

April 26, 2012

“Creative Material Computing in a Laboratory Context”

from Post Position
by @ 11:28 am

The Trope Tank has just issued a new technical report:

Creative Material Computing in a Laboratory Context
Nick Montfort and Natalia Fedorova
TROPE-12-03

Download the full report

Abstract
Principles for organizing a laboratory with material computing resources are articulated. This laboratory, the Trope Tank, is a facility for teaching, research, and creative collaboration and offers hardware (in working condition and set up for use) from the 1970s, 1980s, and 1990s, including videogame systems, home computers, an arcade cabinet, and a workstation. Other resources include controllers, peripherals, manuals, books, and software on physical media. In reorganizing the space, we considered its primary purpose as a laboratory (rather than as a library or studio), organized materials by platform and intended use, and provided additional cues and textual information about the historical contexts of the available systems.

April 25, 2012

ICIDS 2012 CFP

from Post Position
by @ 8:52 am

Developers of digital storytelling systems, take note: The call for papers for the Fifth International Conference on Interactive Digital Storytelling is now out. Conference to be held November 12-15, 2012 in Spain.

April 24, 2012

The Amiga Book: Maher’s The Future Was Here

from Post Position
by @ 8:34 pm

Congratulations to Jimmy Maher on his just-published book, The Future Was Here: The Commodore Amiga. As you might expect, Amazon has a page on it; so does Powell’s Books, for instance.

This MIT Press title is the third book in the Platform Studies series. Jimmy Maher has done an excellent job of detailing the nuts and bolts of the first multimedia computer that was available to consumers, and connecting the lowest levels of this platform’s function to cultural questions, types of software produced, and the place of this system in history. The book considers gaming uses (which many used to brand the Amiga as nothing but a toy) but also media production applications and even, in one chapter, the famous Boing Ball demo.

April 23, 2012

Star Wars, Raw? Rats!

from Post Position
by @ 1:59 pm

Un file de Machine Libertine:

Star Wars, Raw? Rats!

… is a videopoem by Natali Fedorova and Taras Mashtalir. The text is a palindrome by Nick Montfort that briefly retells “Star Wars Episode IV: A New Hope,” making Han Solo central. The soundtrack is a remix of Commodore 64 music by Sven Schlünzen & Jörg Rosenstiel made by Mashtalir.

The palindrome is a revised version of the one Montfort wrote in 75 minutes for the First World Palindrome Championship, held in Brooklyn on March 16, 2012:

April 21, 2012

Borsuk, Bök, Montfort – May 5, 7pm, Lorem Ipsum

from Post Position
by @ 7:05 pm

I’m reading soon with our Canadian guest Christian Bök and with my MIT colleague Amaranth Borsuk, who will present Between Page and Screen (published by Siglio Press this year). The gig is at:

Lorem Ipsum Books
1299 Cambridge Street
Inman Square
Cambridge, MA
Ph: 617-497-7669

May 7, 2012 at 7pm

Straight into the Horse’s Mouth

from Post Position
by @ 10:39 am

My word-palindrome writing project (being undertaken as @nickmofo) has been boosted by Christian proselytizing, by Bök’s page. I am delighted to be featured in Christian Bök’s post on Harriet as an instance of conceptual writing on Twitter – named, in fact, right after @Horse_ebooks.

This makes it particularly apt that Christian describes my writing as potential poetic “fodder.” Why not treat this feed of texts as the gift horse that keeps on giving? Please, feel free to make the tweets of @nickmofo into your chew toy.

Steve McCaffery Reading Carnival at Purple Blurb

from Post Position
by @ 10:32 am

Steve McCaffery read at MIT in the Purple Blurb series on March 19, 2012. A recording of part of that reading (his reading of Carnival) is embedded above; the text of my introduction follows.

Thank you all for braving the cold to come out today. Did you know that today is officially the last day of Winter? Ever! Winter is officially over forever!

April 1, 2012

On Reading

from Post Position
by @ 6:00 pm

I was asked to discuss reading (and reading education) from my perspective recently. Here’s the reply I gave…

The students I teach now, like other university students I have taught, have the ability to read. They are perfectly able to move their eyes over a page, or a screen, and recognize the typographical symbols as letters that make up words that make up sentences or lines.

The problems they face usually relate to a narrow concept of reading, which includes an unwillingness to read a wider variety of texts. These are not problems that are restricted to well-qualified, well-educated university students who are expert readers. As the networked computer provides tremendous access to writing and transforms our experience of language, all of are asked to rethink and enlarge our reading ability.

March 31, 2012

Interactive Fiction Hits the Fan

from Post Position
by @ 2:03 pm

Although a recent IF tribute to a They Might Be Giants album might help to delude some people about this, interactive fiction these days is not about fandom and is unusually not made in reference to and transformation of previous popular works.

An intriguing exception, however, can be found in the just-released Muggle Studies, a game by Flourish Klink that takes place in the wonderful wizarding world of Harry Potter. The player character is of the non-magical persuasion, but gets to wander, wand-free, at Hogwarts, solve puzzles, and discover things that bear on her relationship with her ex-girlfriend. You can play and download the game at the Muggle Studies site.

March 26, 2012

Apollo 18+20, a Tribute to an Album in Interactive Fiction

from Post Position
by @ 10:15 am

The organizer of the People’s Republic of Interactive Fiction, Kevin Jackson-Mead, has organized and co-written a tribute to the 1992 They Might Be Giants Album, Apollo 18. At the PR-IF site, you can play and download 38 short games corresponding to every song (including the “Fingertips” songs) on the album. With its retro cachet, it may be today’s version of Dial-a-Song:

Apollo 18+20.

March 25, 2012

Big Reality

from Post Position
by @ 7:05 am

I went last weekend to visit the Big Reality exhibit at 319 Scholes in Bushwick, Brooklyn. It was an adventure and an excellent alternative to staying around in the East Village on March 17, the national day of drunkenness. The gallery space, set amid warehouses and with its somewhat alluring, somewhat foreboding basement area (I had to bring my own light source to the bathroom), was extremely appropriate for this show about tabletop and computer RPGs and their connections to “real life.” Kudos to Brian Droitcour for curating this unusual and incisive exhibit.

March 24, 2012

Palindrome “Sagas”

from Post Position
by @ 9:12 am

Marty Markowitz, borough president of Brooklyn, said his borough was “the heart of America” in welcoming the 35th Annual American Crossword Puzzle Tournament. My heart was certainly in Brooklyn last weekend, both literally and figuratively. I was there to participate in the First Annual World Palindrome Championship on Friday and, on Saturday, to visit Big Reality, a wonderful, scruffy art show that included some of my work. More on Big Reality soon; here’s a belated note about the WPC.

March 22, 2012

What If

from Post Position
by @ 7:42 pm
David “the supah fly” Cronenberg

was making a movie starring

Robert “can’t stop sparkling” Pattinson

based on a novel by

Don “say the word” DeLillo

Cosmopolis

about a fantastically wealthy guy trying to cross Manhattan in his limo to get a haircut

?

(Thanks to Mark Sample for alerting me to the trailer.)

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