Tiltfactor works to create games that promote fun and social change in equal measure. The Tilt team employs leading psychological theories and game research to produce powerful gaming experiences, which we hope will further the research upon which our products are based. Below, we’ve shared some of the literature that forms our approach.
Theories and Research:
I. Transformative Potential of Fictional Narratives
A. Exploring Potential Relationships between Individuals and Characters
1. Characters as Friends:
Horton, D., & Wohl, R. R. (1956). Mass communication and para-social interaction: Observations on intimacy at a distance. Psychiatry, 19(3), 215-229.
–Classic work that established the phenomenon of “parasocial interaction” – the illusion of intimacy experienced toward fictional characters, celebrities, and media figures
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