December 15, 2014

NEH to fund Dartmouth College – University of Maryland Crowdsourcing Workshop

from tiltfactor
by @ 10:00 am

Dartmouth College, in collaboration with the University of Maryland, has received an award for a cooperative agreement from the NEH’s Office of Digital Humanities to fund a workshop, “Engaging the Public: Best Practices for Crowdsourcing Across the Disciplines.”

This project will explore how “crowdsourcing” can encourage wide audiences to engage in humanities projects by participating in and contributing to research. The workshop is tentatively scheduled for May 2015; check the Crowdsourcing Consortium for Libraries and Archives’s website, crowdconsortium.org, for updates.

NEH Press Release
@NEH_ODH

December 8, 2014

Weekend with the Gallimaufry: University of Edinburgh Collection Added to Metadata Games

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by @ 7:00 am

The University of EdinburghTiltfactor Lab: Game Design for Social Change!

Tiltfactor and the University of Edinburgh, Library and University Collections are excited to announce the addition of over 3,300 images from the University of Edinburgh to Metadata Games. This collection, a miscellaneous “gallimaufry” (a confused jumble or medley) of digitized items from Special Collections, displays the sheer variety and breadth of material held by the Centre for Research Collections.

Metadata Games is a free and open source (FOSS) crowdsourcing gaming platform that entices players to visit archives and explore humanities content while contributing to vital records. The suite enables archivists to gather and analyze information for digital media archives in novel and exciting ways. Metadata Games contains tens of thousands of media items from over 40 collections represented by 10 institutions.

December 5, 2014

Crowdsourcing Consortium for Libraries and Archives to Host Webinar on Funding

from tiltfactor
by @ 2:11 pm

Crowdconsortium.org

On December 11, 2014 at 12pm EST, the Crowdsourcing Consortium for Libraries and Archives (CCLA) will hold its second 1-hour webinar titled, “Scoping and Funding Crowdsourcing Projects.” This webinar, hosted in conjunction with the OCLC, will explore how researchers, as well as libraries, museums and archives, interested in studying or using crowdsourcing techniques can seek funding for their ideas.

Crowdsourcing in the humanities is an emerging new area for museums, libraries, and archives. The CCLA was formed with the goal to unite leading-edge technology groups in libraries and archives as well as humanities scholars and scholars from the sciences in a conversation about best practices, shared toolsets, and strategies for using crowdsourcing.

August 18, 2014

American Antiquarian Society to add Political Cartoon Collection to Metadata Games

from tiltfactor
by @ 9:00 am

We are excited to announce Tiltfactor’s newest partnership with the American Antiquarian Society (AAS), which houses the largest and most accessible collection of printed materials from the United States, the West Indies, and parts of Canada pre-1876.

(political cartoon in 1836, from American Antiquarian Society collection)

(political cartoon in 1836, from American Antiquarian Society collection)

June 18, 2014

Play, Tag, Connect! Tiltfactor Announces Collaboration with the British Library on Metadata Games

from tiltfactor
by @ 5:30 am

FOR IMMEDIATE RELEASE
Media contact: Amy D. Olson | Amy.D.Olson@dartmouth.edu | 603-646-3274

HANOVER, N.H. – June 18, 2014 – Dartmouth College’s Tiltfactor, an interdisciplinary innovation studio dedicated to designing and studying games for social impact, has announced a new collaboration with the British Library on three new games: Ships Tag, Book Tag, and Portrait Tag. Each game provides the public with an opportunity to not only explore but also add to what we know about images from the British Library’s collection.

Play, Tag, Connect! Tiltfactor Announces Collaboration with the British Library on Metadata Games

from tiltfactor
by @ 5:30 am

FOR IMMEDIATE RELEASE
Media contact: Amy D. Olson | Amy.D.Olson@dartmouth.edu | 603-646-3274

HANOVER, N.H. – June 18, 2014 – Dartmouth College’s Tiltfactor, an interdisciplinary innovation studio dedicated to designing and studying games for social impact, has announced a new collaboration with the British Library on three new games: Ships Tag, Book Tag, and Portrait Tag. Each game provides the public with an opportunity to not only explore but also add to what we know about images from the British Library’s collection.

February 26, 2014

Clark Library’s Hanson Collection Added to Metadata Games

from tiltfactor
by @ 6:30 am

For Immediate Release

Tiltfactor is proud to announce the addition of 4,000 new images from the Sterling and Francine Clark Art Institute Library to the Metadata Games platform. Metadata Games is a digital gaming platform for gathering useful descriptive data on photo, audio, and moving image artifacts. Through Metadata Games, players contribute valuable information to collections and further enable archivists, librarians, data scientists, and others, to gather and analyze information for archives in powerful and innovative ways. Clark Library joins a growing list of Metadata Games content partners, which currently includes the Boston Public Library, Open Park Networks, and Dartmouth College, among others.

October 22, 2013

Metadata Games at DPLAfest

from tiltfactor
by @ 5:30 am

Come see Geoff and Max talk about the Metadata Games project this Friday at DPLAfest in Boston to get a first-hand look at the project’s newest games!

DPLAfest 2013

DPLAfest 2013 is a two-day series of DPLA-related workshops, discussions, and other hands-on activities that are free and open to the public celebrating the April 2013 launch of The Digital Public Library of America (DPLA) – a platform that aggregates and disseminates “the riches of America’s libraries, archives, and museums.”

June 12, 2013

Grow a Game – Now available for iOS

from tiltfactor
by @ 12:00 pm

For Immediate Release
Contact: contact@tiltfactor.org

June 12, 2013 (Hanover, NH) – Tiltfactor Laboratory is thrilled to bring the popular game brainstorming tool, Grow-A-Game, to iPhone and iPad! Developed as part of the Values at Play project, the Grow-A-Game cards are widely used in both K-12 and University classrooms. Using Grow-A-Game, groups of people brainstorm novel game ideas which prioritize human values. While no prior game design experience is necessary, both experienced designers and those new to the field will have fun making games.

November 2, 2012

Tiltfactor @ Carnage Game Con this Saturday

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by @ 6:05 am


Carnage is a weekend of tabletop gaming in Fairlee, Vermont. Typically held during the first week in November, now in its 15th year, Carnage is “dedicated to playing the best and newest in games, including board games, card games, miniatures, and role-playing games.”

If you happen to be going to this wicked awesome event, stop by Tiltfactor table in the Morey (Dealers) room this Saturday between 1pm and closing time; Tiltfactor’s diabolical duo of Max and Sukie will be on hand to demo the lab’s latest games, buffalo, Awkward Moment, and ZOMBIEPOX.

October 5, 2012

buffalo at IndieCade!

from tiltfactor
by @ 4:12 pm

If you’re at IndieCade this weekend, you’re in for a special Tiltfactor treat: sets are available of our latest game, the riotously fun party card game buffalo. Stop by the Gamer gardens booth behind the registration tent and see what it’s about!

October 1, 2012

See Tilt games and Mary speak @Indiecade!

from tiltfactor
by @ 1:50 pm

10.3.2012 UPDATE: IndieCade is an international festival of independent games and Mary is one of the keynote speakers! Come see her speak at IndieCade and also play some of the latest games from Tiltfactor like buffalo and ZOMBIEPOX, which was part of the IndieCade Showcase at E3!

September 14, 2012

We’ve officially moved!

from tiltfactor
by @ 8:30 pm

Today was the official opening of the new Black Family Visual Arts Center at Dartmouth, the new home of Tiltfactor! Thanks to the Black Family, the other donors, and everyone who made “Black Arts” become a reality! Also, a shout out to everyone who stopped by the lab and played some games with us. More pics on our facebook page. Rockin!

September 4, 2012

Tiltfactor Moving to New Visual Arts Center

from tiltfactor
by @ 9:58 am

Right after getting back from the crazy awesome that is Gen Con, the Tiltfactor team went into packing mode, as we are moving into a new building! Two years in the making, the Black Family Visual Arts Center at Dartmouth College is a state-of-the-art facility that, along with the Hopkins Center and the Hood Museum, will serve as an intellectual and cultural hub in Dartmouth’s new Arts District.

The Black Family Visual Arts Center official dedication is Friday September 14. We are very excited about enjoying the new space while we further our research and games development.

August 1, 2012

Tiltfactor Laboratory announces two new party games: buffalo and Awkward Moment

from tiltfactor
by @ 10:13 am

For Immediate Release
Contact: info @ maryflanagan.com

August 1, 2012 (Hanover, NH)Tiltfactor Laboratory proudly presents two new games: buffalo™ and Awkward Moment™. buffalo is a card game of quick wits and zany combinations that requires players to flex their recollection muscles. In each round, players race to make matches using cards listing noun and adjective descriptors. The first to shout out the name of a real person or fictional character who matches the descriptors on two or more word cards, claims the matched cards, and flips over a new noun/adjective pair. When the deck runs out, the player who collected the most cards wins.

July 2, 2012

Notes from Games for Health 2012

from tiltfactor
by @ 5:30 am


Games for Health was awesome! Two weeks ago I gave a talk and demo at Ludica Medica II: Medical Modeling, Simulation, Learning & Training with Videogames & Videogame Technologies, an all-day event as part of the Games for Health Conference week in Boston. The day was filled with combination of larger discussions and game-specific talks, including my talk on the development and subsequent studies on POX: SAVE THE PEOPLE (available both as a board game and for iPad). Concurrently with the Ludica Medica session, the Out & About III: Mobile Serious Games Day was running as was Enabled Play: The Fourth Annual Games Accessibility Day. With all of these events happening at the same time, I jumped in and out of many great presentations and discussions covering such topics as exergaming apps, a program that helped families of military veterans with PSTD, and subversive game design. Below are some of my observations and quotes heard from the day:

December 12, 2011

Tiltfactor Staff’s Holiday Gift Picks

from tiltfactor
by @ 11:27 pm

Looking for gifts but don’t know what to get? The Tiltfactor staff has come up with gift picks that should satisfy the “non-gamer” or 733t player.

Check out the gift suggestions from Tiltfactor’s most popular Post-Doc, Geoff, and incredible interns Max and Erika (reprinted from our Facebook Page):

August 16, 2011

POX Game Shipping Early!

from tiltfactor
by @ 2:39 pm

Thanks to everyone for the tremendous response we received at Gen Con!

Because there was so much interest in POX, we’ve decided to start shipping the second edition early! No need to wait until September. In fact, if you order before September 1st you’ll still get the discounted pre-order price of $21.95 USD!

June 15, 2011

Tiltfactor going to Gen Con!

from tiltfactor
by @ 9:23 am

Tiltfactor is going to Gen Con this year! Held in Indianapolis, Indiana August 4-7, 2011, Gen Con is “the original, longest running, best attended, gaming convention in the world.”

We will have an exhibit booth, demoing our latest game, the 2nd Edition of POX: Save the People, as well as a couple of other surprises. More details to come as we get nearer to Gen Con.

June 12, 2011

POX 2: The POX Strikes Back

from tiltfactor
by @ 2:28 pm

The Tiltfatory is cranking on the 2nd Edition of POX. 2nd Edition includes minor tweaks to the game board, cards, and the game instructions. If all goes well, we hope to have POX 2nd Edition game sets available by late August. What’s so awesome is that we are already getting pre-orders for the 2nd Edition. MUCHO THANKS!

Pre-Order now at a discounted price, now through 7/25!

Pre-Order POX 2nd Edition set

May 13, 2011

POX now sold out

from tiltfactor
by @ 9:44 am

Wow! In less than two months, we are SOLD OUT of the 1st edition of our Pox Game! But do not fret! The Tiltfactor team is publishing a 2nd edition. Pre-Order Edition 2 now! Expected ship date 9/1/2011. We’ll have some at GENCON in Indiana this August as well at our BOOTH!

Thanks to everyone who bought a set and helped -ahem- spread the word about POX.

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