The world we live in is constantly changing, and there has been a shift toward looking for new solutions to old problems through creative thinking. I have a great interest in social change through social enterprise and the ways in which organizations can strategize to maximize improvements in people’s well being. My work at Tiltfactor has only expanded my interest in making change in the world through creative thinking. As a former Mathematics major, I learned how to break down difficult problems into a series of tractable steps in order to find a solution. I was taught the habit of critical thinking: testing my conclusions to make sure they are based on adequate data and accurate reasoning. As necessary as this thinking is, I felt that I did not “think outside the box” enough. I was challenged but not challenged outside of my analytical thinking skills. I was looking for answers without really developing and acknowledging the ways in which I was getting there. The work I have done at Tiltfactor, especially having the opportunity to participate in game design, has allowed me to dive into my creative thinking and incorporate it not only to my work at the lab but outside of it as well.
November 19, 2012
October 31, 2011
Happy Halloween everyone! We’ve been keeping this a secret for sometime now and we’re happy to announce that POX: Save the People® is now available for the iPad!
All of us here at the Tiltfactor Lab are very excited about the release!
Based on our board game, POX: Save the People® is a 1-4 player game in which players fight the spread of a disease that threatens to take over a community. The game is based on the way a typical disease spreads, and players must work together to contain the spread of infection by either vaccinating or curing citizens.