January 15, 2014

Upcoming Events at USC, UCLA, MIT, NYU

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by @ 1:11 pm

The Trope Tank has a good deal going on in the next month, as classes at MIT begin. If you’re in LA, the Boston Area, or New York at the right times, please join us…

December 15, 2013

No Code: Null Programs

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by @ 2:15 pm

Just posted: TROPE-13-03 – No Code: Null Programs by Nick Montfort, in the Trope Report series (technical reports from my lab the Trope Tank at MIT).

To continue the productive discussion of uninscribed artworks in Craig Dworkin’s No Medium, this report discusses, in detail, those computer programs that have no code, and are thus empty or null. Several specific examples that have been offered in different contexts (the demoscene, obfuscated coding, a programming challenge, etc.) are analyzed. The concept of a null program is discussed with reference to null strings and files. This limit case of computing shows that both technical and cultural means of analysis are important to a complete understanding of programs – even in the unusual case that they lack code.

December 13, 2013

Skinning Poetry

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by @ 11:30 am

Online magazine The Claudius App, devoted to “fast poems and negative reviews,” is now in its fifth number and clad in the classic Sim-City-like skin of a burning New York City. There’s a more standard but still DOS-like directory listing, with links to much fine fare, including a translation of a Georges Perec piece and an interactive but also self-scrolling work, “Titanichat,” by Cecilia Corrigan and Ian Hatcher. It comes with a soundtrack, too.

Collect all five numbers, with their curiously strong interfaces: 1,
2,
3,
4,
5.

December 11, 2013

The Firewall .. is Us!

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by @ 5:06 pm

Slavoj Žižek did not write a twine game, but Alan DeNiro did. It’s called We Are the Firewall, and it has more rodents than Rat Chaos. It twists and communicates with the whole category of Twine games quite well, and the writing is quite compelling, and it’s well worth reading/solving.

DeNiro, by the way, is the author of (in addition to short stories and novels) the uncanny interactive fiction Deadline Enchanter, which I also recommend.

December 5, 2013

ELO Conference Deadline on Dec 15

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by @ 7:13 am

The next Electronic Literature Organization conference, to take place in Milwaukee on June 19-21, has just extended its deadline for submission to December 15. Media Art Show proposals and abstracts for academic talks are both welcome.

December 3, 2013

Video of Nanowatt Online

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by @ 12:55 pm

A single-loading VIC-20 demo (3583 bytes) presented on November 30, 2013 at Récursion in Montréal. By Nick Montfort, Michael C. Martin, and Patsy Baudoin (nom de nom, mcmartin, baud 1). This video is of the demo running in the Trope Tank at MIT on December 3, 2013.

Tagged on YouTube as Commodore VIC-20, Samuel Beckett, Electronic Literature, Computer (Musical Instrument), and Demoscene. See also the fuller story about Nanowatt with links to executable code.

November 30, 2013

Nanowatt

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by @ 8:18 pm

At Récursion (the Montréal demoparty), we (Nick Montfort, Michael C. Martin, and Patsy Baudoin) released Nanowatt, a single-loading VIC-20 demo.

You can download it and run it using a VIC-20 emulator (or, of course, an actual VIC-20). I run it in VICE on my Ubuntu system by typing “xvic nw” from the directory that contains the “nw” file. If it’s more convenient, you can also download a d64 disk image with Nanowatt on it and load “nw” from there.

It produces 8 KB of English text quoted exactly from Samuel Beckett’s second novel, Watt.

November 2, 2013

Parallelograms

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by @ 9:06 pm

A remarkable hypertextual video essay, Parallelograms, has been posted by Jeffrey Scudder. It is composed of an intriguing collections of clips, and includes some fascinating video quotation of (e.g.) Marshall McLuhan, Douglas Rushkoff, Ted Nelson, Alan Kay, and Chris Crawford. Not to mention my colleague Hal Albelson in a wizard hat. Also, I couldn’t help but notice that it shows the 10 PRINT program executing and features a shot of the book A Million Random Digits with 100,000 Normal Deviates.

If these matters at all interest you, do read/watch this video meditation on digital media, society, materiality, matter, the body, and (as I read/watch it) how the computer, whatever its limits, may have still-untapped potential for empowerment and change.

October 31, 2013

Nonstop Interactive Fiction in Boston

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by @ 5:15 pm

Hello from Cambridge, Massachusetts, where I’m currently dressed as a grue. The streets are unnervingly lit up tonight for some reason and many people are about. Perhaps my quest to find a dark, quiet place will lead me to Fenway Park.

There is a lot of news about upcoming interactive fiction events, and the first part of a two-part article by Illya Szilak, “A Book Itself Is a Little Machine: Emily Short’s Interactive Fiction,” is just out in The Huffington Post.

October 25, 2013

Fox Harrell’s Talk and New Book

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by @ 4:02 pm

Fox Harrell’s talk on evaluation at the Media Systems workshop, in August 2012, was great, and I remember many things from it vividly. Fox really helped us see some of the absurdities of trying to apply the evaluation techniques from one domain (such as engineering) to another (such as the arts) — but also the potential of cross-cutting work for new insights. See “Matching Methods: Guiding and Evaluating Interdisciplinary Projects” on YouTube.

This is one of many Media Systems talks that have been uploaded so far.

October 22, 2013

Videogame Editions for Play and Study

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by @ 4:20 pm

Now available: TROPE-13-02 – Videogame Editions for Play and Study by Clara Fernández-Vara and Nick Montfort.

We discuss four types of access to videogames that are analogous to the use of different sorts of editions in literary scholarship: (1) the use of hardware to play games on platforms compatible with the original ones, (2) emulation as a means of playing games on contemporary computers, (3) ports, which translate games across platforms, and (4) documentation, which can describe some aspects of games when they cannot be accessed and can supplement play. These different editions provide different information and perspectives and can be used in teaching and research in several ways.

October 19, 2013

“Through the Park” in Polish

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by @ 9:00 pm

My “Through the Park” is now available not only in Russian (thanks to Natali Fedorova) but also in Polish (thanks to Aleksandra Małecka).

And in Python as well as HTML/JavaScript, too.

The project presents versions of the Little Red Riding Hood story with a simple generative or degenerative rule.

October 15, 2013

Michael’s Narrative Candy Store

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by @ 8:51 am

Michael Mateas gave the keynote today at Intelligent Narrative Technologies 6. With reference (early on) to the Hero’s Journey, he presented a sort of “developer’s journey,” noting that indie developers (as seen at Indiecade) have been turning away from concern with structure and mechanics and toward narrative. He similarly encouraged those working in AI and narrative to turn from structuralist narratology and look at concrete traditions of narrative based in communities of practice.

October 6, 2013

pop

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by @ 5:47 pm

A new short, snappy, and expanding poem by Nick Montfort, Jerome Fletcher, Talan Memmott, Serge Bouchardon, Samantha Gorman, Leonardo Flores, Scott Rettberg, Jason Nelson, and Flourish Klink is now online.

It’s pop, an ELO 2013 anthology. It requires the use of arrow keys. And it was written at the Electronic Literature Organization’s 2013 conference, Chercher le texte, in Paris.

pop, an ELO 2013 anthology

Puzzle out the constraint that was used, and feel free to continue the project…

(I have the feeling that I’ve omitted the name of at least one contributor … please let me know if I left you off the list; I will gladly remedy that on this post and on the pop page itself.)

October 2, 2013

Funk’s SoundBox 2012

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by @ 5:47 pm

Chris Funkhouser’s SoundBox 2012 has been posted in the online gallery space of DDDL, which I believe stands for Digital, Digital, Digital, digitaL. Or maybe Digital Digital Digital Littérature? There is a rich array of work up there; Chris’s contribution blends sounds with the carefully-recorded speech that he has recorded across many conferences and beyond, providing a rich audio record of activity in electronic literature and E-Poetry. As the description of the work says,

October 1, 2013

A Science-Fictional Conversation

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by @ 4:05 pm

Orly Airport from La Jetée

Yar's Revenge

Thanks to Chris Marker, Howard Scott Warshaw, and The Reel Todd.

September 26, 2013

New bleuOrange Revue with Three Rails Live / Trois rails sous tension

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by @ 11:46 pm

Except for its celebratory nature, it may ultimately have little to do with the New Zoo Revue, but the latest issue (number 7) of the French-language bleuOrange revue, from Figura and Laboratoire NT2, has now arrived. The issue publishes the results of a competition to translate electronic literature into French.

September 19, 2013

Talks from Media Systems

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by @ 12:50 pm

Noah Wardrip-Fruin was an organizer the Media Systems workshop at UCSC just over a year ago, August 26-29, 2012. It was an extraordinary gathering about computational media and its potential, with famous participants from a variety of disciplines and practices. The workshop’s sponsors were also remarkable: the National Science Foundation, National Endowment for the Humanities, National Endowment for the Arts, Microsoft Research, and Microsoft Studios. Now, Noah is working to put high-quality videos of talks from this event online, and to offer some very useful framing discussion of those talks.

September 15, 2013

Software Freedom Day

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by @ 11:55 am

Next Saturday (September 21, 2013) is Boston Software Freedom Day. This event, like the Boston Festival of Independent Games yesterday, is also taking place in Cambridge rather than Boston – at Cambridge College, 1000 Mass Ave, between Central and Harvard Squares.

Come by to hear about and discuss freedoms on the computer and online, privacy, and government transparency. I’ll offer one of the very quick lightning talks at the end of the day, discussing some of the history of creative computing and its relationship to software freedom.

The event is not only libre, but also no-cost. And the cake to celebrate the 30th anniversary of GNU is not a lie.

September 14, 2013

Indie Games Galore at Boston FIG

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by @ 11:49 am

I’m here at the Boston Festival of Independent Games (Boston FIG) today. It’s actually in Cambridge, at MIT, but otherwise the title is not misleading: It is festive and full of indie games and discussion of them. I’ve seen an incredible variety of work by individuals and small teams of developers. Just to give some flavor of the event — according to my notes, I’ve seen:

September 12, 2013

Zombies, Run! Enhancement Instructions

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by @ 8:43 am

Beginner: Run up behind the participant unseen, assume the attitude of a zombie, and say “ggrgrghrhrhHHH BRAINS!” and the like.

Intermediate: Run up alongside the participant, assume the attitude of Michael Jackson in Thriller, and say “It’s only a movie!,” “What’s the problem? Come on, I’ll take you home,” and the like.

September 10, 2013

Remix Redux

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by @ 8:35 pm

Of my “Taroko Gorge”:

“Take Ogre” by John Pat McNamara, remixed Febuary 16, 2013 on Achill Sound, Ireland. The piece trades off the images of the natural world for language of the mind, and sports a nice recursive background. (View source for some further information in a comment up top.) Thanks to publisher Michael J. Maguire for noting this remix in a comment here.

“TransmoGrify” by Leonardo Flores of I ♥ E-Poetry, published in Springgun Press Journal, issue number 8. (There’s a note on the piece in the journal.) This one is also about contemplation and mental work, endlessly describing the process of remixing “Taroko Gorge.”

September 8, 2013

Ultraconcentrated and a Suit that Outdoes the Moon

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by @ 8:32 pm

I went to New York to attend the opening of Ultraconcentrated, Casey Reas’s solo show at bitforms. As a rather pure computationalist, one who always tries to maximize code and minimize data, I was a teensy bit wary of the data-driven nature of Casey’s work in this show, which is based, to some extent, on digital television. This idea of using data wasn’t completely offputting, though; Casey and collaborator Ben Fry have done a nice mural here at MIT, which I often walk by, called Signals and based on the interconnections of proteins.

August 29, 2013

Is ppg256 Green?

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by @ 5:55 pm

I recently answered a series of interesting questions about ppg256, questions that pertained to digital preservation among other issues.

I just wanted to share the one that I thought about the longest. Although I care deeply about properly addressing issues of energy use, recycling, and ethical sourcing of computer components, I think that there are some problems with putting a great deal of weight on these when one is specifically in digital art and digital poetry contexts. I was asked:

What effect does the environment, both location and ecology, have on the
work?  Does it have long term implications such as power usage, recycling,
etc?  Are those addressed in the work itself?

August 14, 2013

Round and Duels — Duets Published

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by @ 4:45 pm

I have two new digital pieces (one a collaboration) that have just been published by James O’Sullivan’s New Binary Press:

Round is a computational poem that is non-interactive, deterministic, and infinite (boundless), since it simply substitutes text fragments for the digits 0-9 and presents a representation of the digits of pi. See the note for further information, and if the concept intrigues you at all, please, run the piece for a while.

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