October 22, 2013

Videogame Editions for Play and Study

from Post Position
by @ 4:20 pm

Now available: TROPE-13-02 – Videogame Editions for Play and Study by Clara Fernández-Vara and Nick Montfort.

We discuss four types of access to videogames that are analogous to the use of different sorts of editions in literary scholarship: (1) the use of hardware to play games on platforms compatible with the original ones, (2) emulation as a means of playing games on contemporary computers, (3) ports, which translate games across platforms, and (4) documentation, which can describe some aspects of games when they cannot be accessed and can supplement play. These different editions provide different information and perspectives and can be used in teaching and research in several ways.

June 5, 2013

Is that a Computer in Your Browser?

from Post Position
by @ 6:56 am

Two online emulator initiatives I found out about at the Library of Congress recently, at the Preserving.exe Summit:

The Olive Executable Archive, which originated at CMU and which is not open to the public yet, provides Linux VMs running emulators via one’s browser. When I saw it demonstrated, I was told it worked only on Linux, but that the team planned to have it working on other platforms soon.

JavaScript MESS, a port of the famous multi-emulator to allow it to run in a browser window. It’s not complete, but some of it is working and the code’s on GitHub. This one is an initiative of Jason Scott’s, with a great deal of work contributed by others.

May 14, 2011

Emulation as Game Facsimile (or Computer Edition?)

from Post Position
by @ 1:24 pm

I’ve noted here at MiT7 (Media in Transition 7) that we’re now achieved some very reasoned discussion and understanding of the virtues of different approaches to preserving and accessing computer programs. Not that we’ve solved the underlying problem, of course, but I’ve been pleased to see how our overall approach has evolved.

Instead of simply dismissing emulation, migration, or the preservation of old hardware, we’ve had some good comments about the ways in which these different techniques have proven to work well and about what their limitations are. We saw this in the plenary discussion on archives and cultural memory late this morning – audio of that conversation will be coming online. Update: Here it is.

May 12, 2011

A Programmed Data Processor for Your Browser

from Post Position
by @ 5:55 pm

Using this shiny JavaScript PDP-11 emulator, you can play the influential 1973 game Hunt the Wumpus (type USR/GAMES/WUMP after following the instructions to start Unix) in a very suitable context. The FAQ explains why, for instance, backspace has no meaning on the system.

Powered by WordPress