April 25, 2016

Great Workshop for New Programmers at Babycastles

from Post Position
by @ 10:41 am

I had a launch event Saturday afternoon for my new book, Exploratory Programming for the Arts and Humanities. Not a typical reading or book party, but a workshop for people completely new to programming but interested in pursuing it. It was at the excellent gallery and venue, Babycastles, on West 14th Street in Manhattan.

April 6, 2014

Lance Olsen in Purple Blurb, Mon 5:30pm

from Post Position
by @ 9:36 am

“Lance Olsen is at the center of every discussion I have about the contemporary landscape of innovative and experimental writing.”

-Bookslut

Lance Olsen

Lance Olsen

April 7, 5:30pm

MIT’s Room 14E-310

Experimental writing & video

Including a reading from his recent book [[ there. ]] and video from his Theories of Forgetting project.

September 26, 2013

New bleuOrange Revue with Three Rails Live / Trois rails sous tension

from Post Position
by @ 11:46 pm

Except for its celebratory nature, it may ultimately have little to do with the New Zoo Revue, but the latest issue (number 7) of the French-language bleuOrange revue, from Figura and Laboratoire NT2, has now arrived. The issue publishes the results of a competition to translate electronic literature into French.

June 7, 2012

Gamer vs. Scener, or, Scener Theory

from Post Position
by @ 11:41 am

I delivered this as the opening keynote at DiGRA Nordic 2012, today, June 7.

1. The World of the Scene

Welcome to the world of the scene, to the summer of 2012, to that Earth where the demoscene is pervasive. Computers are mainly part of our culture because of their brilliant ability to produce spectacles, computationally generated spectacles that are accompanied by music, all of which is produced from tiny pieces of code, mostly in assembly language, always in real time. The coin of the realm is the demoscene production, which includes graphics and chiptunes but is principally represented by demos and their smaller cousins, intros. The coin of the realm – although these are not exchanged commercially, but freely shared with all lovers of computation and art, worldwide.

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