November 5, 2024

Post Position 2024-11-05 13:15:05

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I’m delighted that after more than four years of work by Lillian-Yvonne Bertram and myself — co-editors of this book — the MIT Press and Counterpath have jointly published

OUTPUT: An Anthology of Computer-Generated Text 1953–2023 in a hand model’s hands (or an AI facsimile thereof?)
Output: An Anthology of Computer-Generated Text, 1953–2023

This anthology spans seven decades of computer-generated text, beginning before the term “artificial intelligence” was even coined. While not restricted to poetry, fiction, and other creative projects, it reveals the rich work that has been done by artists, poets, and other sorts of writers who have taken computing and code into their own hands. The anthology includes examples of powerful and principled rhetorical generation along with story generation systems based on cognitive research. There are examples of “real news” generation that has already been informing us — along with hoaxes and humor.

April 30, 2024

Gram’s Fairy Tales: Manual & Grimoire

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by @ 9:00 pm

Taper, an online literary magazine published twice yearly, is now in its 12th issue. An independent editorial collective (Kyle Booten, Angela Chang, Kavi Duvvoori, Leonardo Flores, Helen Shewolfe Tseng, and Andy Wallace, for this issue) makes all the decisions about selections, themes for forthcoming issues, and so on, and also handles all communication with authors. They do all the work! Editors are allowed to submit works, in which case they recuse themselves from the collective’s discussion. I’m proud to be publisher of this magazine — although it’s really the editorial collective that makes it happen.

August 2, 2021

C64 Coding Under (Many) Constraints

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by @ 8:22 pm

Yesterday I wrote a little demoscene production, an intro, called “Tyger Tyger.” It’s a Commodore 64 machine language program with 32 bytes of code and the requisite 2 byte header, found on all C64 PRG files. It only garnered third place out of five entries in the 256b compos at @party 2021, behind two impressive entries that were for a different platform (DOS) and went to the limit of allowable code (eight times as much).

January 30, 2020

Sea and Spar Between 1.0.1

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Stephanie Strickland and I published the first version of Sea and Spar Between in 2010, in Dear Navigator, a journal no longer online. In 2013 The Winter Anthology republished it. That year we also provided another version of this poetry system for Digital Humanities Quarterly (DHQ), cut to fit the toolspun course, identical in terms of how it functions but including, in comments within the code, what is essentially a paper about the detailed workings of the system. In those comments, we wrote:

The following syllables, which were commonly used as words by either Melville or Dickinson, are combined by the generator into compound words.

November 16, 2019

Nano-NaNoGenMo or #NNNGM

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Ah, distinctly I remember it was in the bleak November;
And each separate bit and pixel wrought a novel on GitHub.

April may be the cruelest month, and now the month associated with poetry, but November is the month associated with novel-writing, via NaNoWriMo, National Novel Writing Month. Now, thanks to an offhand comment by Darius Kazemi and the work of Hugo van Kemenade, November is also associated with the computer-generation of novels, broadly speaking. Any computer program and its 50,000 word+ output qualifies as an entry in NaNoGenMo, National Novel Generation Month.

June 10, 2017

My @party Talk on Computer-Generated Books

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by @ 12:46 pm

I just gave a talk at the local demoparty, @party. While I haven’t written out notes and it wasn’t recorded, here are the slides. The talk was “Book Productions: The Latest in Computer-Generated Literary Art,” and included some discussion of how computer-generated literary books related to demoscene productions.

April 21, 2017

Salon 256 on May 1

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SALON 256 is a forum for presentation and discussion of very small creative computer programs. Such programs have featured in digital art and poetry, electronic literature, computer music, and the demoscene.

YOU are invited to present a tiny program of yours:

Monday May 1 . 5pm-7pm . MIT’s 14E-304

Presenters already confirmed:

  • Mike “Dr.Claw” Piantedosi
  • Angela Chang
  • Sofian Audry
  • Nick Montfort

Programs in an interpreted language are fine, as long as the code is 256 bytes or less; compiled programs with an executable file of 256b or less are fine, too.

February 24, 2017

Tiny Trope Tank Productions

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Recently, at the suggestion of our writer in residence, Milton Läufer, we in the Trope Tankt have been producing digital files for discussion at meetings. These productions, almost always computer programs but not constrained to be such, must be at most 256 bytes.

It’s been extremely productive in terms of thinking about digital media, platforms and programming languages, and how we approach creative projects — and even other projects — generally. Postdoctoral researcher Sofian Audry prompted us to discuss this some at the last meeting.

So far we have three sets of 256b files which have landed in this directory, organized by date and with file names that indicate who wrote what:

April 25, 2016

Hello, Globe

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On Saturday, the 400th anniversary of Shakespeare’s death (and, happy birthday, too, Will), I delivered to Twitter, via post-haste dispatch, the following four Commodore 64 BASIC programs, versions of the famous “Hello world” program:


400 ? chr$(147)"hello world":for a=1 to 500:next:? chr$(19)"brave":new:rem #c64

400 ? chr$(144)chr$(79)chr$(84)”hello world”:rem #c64

400 ? “hello world”chr$(4^3+(2b or not 2b)):rem #c64

400 for a=0to255:? chr$(147)spc(a)”(QRQ) hello world”:next:? chr$(147):rem #c64

Type ’em in to a for-real Commodore 64 or to this Web-based emulator here. No special characters are involved, so entering these programs should be easy; lowercase letters will appear capitalized and the few capital ones will appear as graphical symbols.

Great Workshop for New Programmers at Babycastles

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by @ 10:41 am

I had a launch event Saturday afternoon for my new book, Exploratory Programming for the Arts and Humanities. Not a typical reading or book party, but a workshop for people completely new to programming but interested in pursuing it. It was at the excellent gallery and venue, Babycastles, on West 14th Street in Manhattan.

March 21, 2016

Language Hacking at SXSW Interactive

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by @ 11:55 am

We had a great panel at SXSW Interactive on March 11, exploring several radical ways in which langauge and computing are intersecting. It was “Hacking Language: Bots, IF and Esolangs.” I moderated; the main speakers were Allison Parrish a.k.a. @aparrish; Daniel Temkin
DBA @rottytooth; and Emily Short, alias @emshort.

I kicked things off by showing some simple combinatorial text generators, including the modifiable “Stochastic Texts” from my Memory Slam reimplementation and my super-simple startup name generator, Upstart. No slides from me, just links and a bit of quick modification to show how easily one can work with literary langauge and a Web generator.

September 8, 2015

Explorers of Bottomless Pit Return with Treasure

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by @ 2:04 pm
They found the key.

They found the key.

Far from plunging us into darkness, Reading Project: A Collaborative Analysis of William Poundstone’s Project for Tachistoscope {Bottomless Pit} provides brilliant and multifaceted reflections on a rapid, serial electronic literature work. (You can read Bottomless Pit for free online, by the way, in ELCv1 and on Poundstone’s site.)

August 25, 2015

Paging Babel

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by @ 11:20 pm

About 12 hours ago I was reading a text by Ulises Carrión, one that I’d read before but which I hadn’t fully considered and engaged with. As I thought about Carrión’s writing, I felt compelled to put together a short piece on the Web. That took the form of a Web page containing a rapidly-moving concrete poem. The work I devised is called “Una página de Babel.”

August 11, 2015

Running All Night

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by @ 8:39 pm

A recent production of mine, Running All Night, was shown at Babycastles in New York recently during the Playdate, July 23-August 7, 2015.

The piece is a 128-byte Commodore 64 program that functions as a clock or timer. It was executing during the whole show and presented a different image every moment of the day. Here’s once glance as what it looked like as it ran on a TV turned to face the window.

Running All NIght at Babycastles

There was also a TV inside and a single page (dot-matrix printed) of the assembly source code.

July 16, 2015

You Have Been Offered ‘More Tongue’

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by @ 3:10 pm

I just put a new poetry generator up. This one was released in inchoate form at @party, the Boston area demoparty. I’ve finished it, now, writing an HTML page of 2kb that employs JavaScript to generate nonsense poems that I, at least, find rather amusing.

More Tongue (paused)

‘More Tongue’ is available in an expanded version (functioning the same but with uncompressed code and more meaningful variable and function names) which I suggest for just about everyone, since I encourage everyone to study and modify the code, for fun, for art, and so on. If you want to see the 2k version working, that’s there too.

June 21, 2015

@Party 2015 Productions

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I had five productions (one of them a collaboration) this time around at @Party, the Boston-area demoparty.

Browser demo: “More Tongue.” This was, well, not really a standard demo, even for a browser demo, that generates nonsense poems with compact code. Like everything at demoparties, it’s been released, but I’m going to work on a post-party version, so I’m leaving the party version out of this list.

Wild: “Shortcat.”

Shortcat is a very simple encoding scheme to make bytes (thus computer programs) into pleasing Unicode tweets, IMs, etc. #demoscene

Encoder: cat x.prg | perl -pe ‘binmode STDOUT,”:utf8″;tr/x00-xff/x{2500}-x{25ff}/;’ > x.txt #demoscene

June 11, 2015

Shebang Bash at Babycastles, July 2

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Shebang Bash is a two-part event at Babycastles (137 West 14th Street, Floor 2, New York City) on Thursday, July 2.

It'll be sort of like this reading in Saint Petersburg, but with projectors.

It’ll be sort of like this reading in Saint Petersburg, but with projectors and a workshop beforehand.

The workshop (beginning at 6pm) provides an opportunity for anyone to begin developing computational poetry by modifying existing programs. Those without programming experience are particularly encouraged to attend. Workshop participants will develop, share, and discuss their work. Participants must register in advance and bring their own notebook computer running Linux, Mac OS, or Windows. (A tablet or phone will not suffice; computers are not available at the gallery.) Those who wish to can show and/or read from their work during the second part of Shebang Bash, although presenting during the reading isn’t a requirement.

March 9, 2015

Translating E-Literature = Traduire la littérature numérique

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by @ 10:40 am

The proceedings of the June 12-14, 2012 Paris conference on the translation of electronic literature are now online. These include a paper by Natalia Fedorova and myself, “Carrying across Language and Code.” The conference took place at Université Paris 8 Vincennes-Saint-Denis and Université Paris Diderot, and encouraged me and collaborators to undertake the Renderings project, the first phase of which is now onlne.

February 1, 2015

#! Reviewed in ebr

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To continue the trend of three-letter publications presenting reviews of #!, ebr (Electronic Book Review) has just published a review by John Cayley – an expert in electronic literature, an accomplished cybertext poet, a teacher of e-lit practices, and someone who has created digital work engaging with the writings of Samuel Beckett, among other things.

poetry_and_stuff_screenshot

It would be difficult to ask for as thoughtful and detailed a review as Cayley provided. Nevertheless, now that ABR and ebr have offered reviews, I do hope that IBR, OBR, and UBR will follow suit.

January 13, 2015

#! Reviewed in ABR

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by @ 10:10 am

Steven Wingate’s review of my book #! (pronouonced “Shebang,” Counterpath Press, 2014) appears in the current American Book Review and seems to be the first review in print.

Review of #! in ABR

I was very pleased to read it. Wingate discusses how the presentation of code provided a hook for understanding what programs do, much as bilingual editions allow a reader to learn more (at least a bit more) about a different language by skipping back and forth between recto and verso. An important goal of mine was to offer more access to computing and to show that code can be concise and open. I aimed to do this even as I wrore rather obscure and difficult programs, such as the ones in Perl, but certainly when writing Ruby and Python, the languages Wingate finds most pleasing.

January 7, 2015

Trope Tank Writer in Residence, Spring 2015

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Andrew Plotkin, Writer in Residence at the Trope Tank for Spring 2015

This Spring, Andrew Plotkin (a.k.a. Zarf) is the Trope Tank’s writer in residence. Andy will be at the Trope Tank weekly to work on one or more of his inestimable projects — as a game-maker, programmer, and platform developer, he has been working furiously for many years. (His home page is modest in this respect; See also his latest game, Hadean Lands.)

January 5, 2015

“The Era Canto,” a Poem for 2015

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by @ 10:34 am

Happy New Year! My New Year’s poem for 2015 is a one-line BASIC program for the Commodore 64: “The Era Canto.”

The Era Canto

December 29, 2014

Megawatt Reviewed

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by @ 2:44 pm

The first review of Megawatt has appeared, and it’s quite a detailed analysis of the book, its relationship to Watt, and how the code and output text, in their presentation here, relate. The review is by Hannes Bajohr at 0x0a.

It’s in German. Here is the automagical Googly translation.

December 10, 2014

Renderings (phase 1) Published

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by @ 8:31 pm

For the past six months I’ve been working with six collaborators,

  • Patsy Baudoin
  • Andrew Campana
  • Qianxun (Sally) Chen
  • Aleksanda Małecka
  • Piotr Marecki
  • Erik Stayton

To translate e-lit, and for the most part computational literature works such as poetry generators, into English from other languages.

Cura: The Renderings project, phase 1

After a great deal of work that extends from searching for other-langauge pieces, through technical and computing development that includes porting, and also extends into the more usual issues assocaited with literary translation, the first phase of the Renderings project (13 works translated from 6 languages) has just been published in Fordham University’s literary journal, Cura.

December 1, 2014

Some Houses of Dust

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by @ 7:37 pm

Zach Whalen pointed out that it would probably be interesting to compare the reimplementations of A House of Dust that he did early this year and that I did more recently. Whalen’s work to reimplement historical systems is really excellent, by the way, and I in fact showed his animated GIF of “Kick that Habit Man” when I premiered Memory Slam, including a workalike of Gysin and Sommerville’s program and my version of the Knowles and Tenney poem, at NYU ITP’s Code Poetry Slam.

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