Games as Communication: A Guest Lecture!
Max and I recently had the opportunity to talk to Barnard students in Stephanie Pfirman’s Exploring the Poles first year seminar about how games can be used as tools for effective communication.
To start things off, Max introduced Buffalo, and the students played for ten minutes. From our vantage point, it looked like there was fierce competition.



Computational Media is all around us — video games, social media, interactive narrative, smartphone apps, computer-generated films, personalized health coaching, and more. To create these kinds of media, to deeply understand them, to push them forward in novel directions, requires a new kind of interdisciplinary thinker and maker. The new 


