May 22, 2017

Sliders

from Post Position
by @ 5:12 pm

Sliders front cover, with battlements

My minimal book Sliders has been published by my press, Bad Quarto. The book contains 32 poems, some of which are only one word long. In a break from tradition, they are not computer-generated.

Currently Sliders is only available for sale at the MIT Press Bookstore, 301 Massachusetts Ave, Cambridge, Mass.

Sliders back cover, with blurbs

May 4, 2017

How to Record What Your Playtesters are Doing in Your Unity or Twine Games

from Tiltfactor
by @ 12:39 pm

This post is more technical than most of our blog posts.  If you’re not making computer games then this probably won’t be of terrible interest to you.

April 21, 2017

Salon 256 on May 1

from Post Position
by @ 3:48 pm

SALON 256 is a forum for presentation and discussion of very small creative computer programs. Such programs have featured in digital art and poetry, electronic literature, computer music, and the demoscene.

YOU are invited to present a tiny program of yours:

Monday May 1 . 5pm-7pm . MIT’s 14E-304

Presenters already confirmed:

  • Mike “Dr.Claw” Piantedosi
  • Angela Chang
  • Sofian Audry
  • Nick Montfort

Programs in an interpreted language are fine, as long as the code is 256 bytes or less; compiled programs with an executable file of 256b or less are fine, too.

April 19, 2017

Game Jam Kickoff 4/18/17

from Tiltfactor
by @ 11:00 am

Tiltfactor had the honor of hosting its first ever Game Jam in the lab as a part of the national Arctic Climate Game Jam (http://climategamejam.org). We had a great turnout, with creativity and free Thai food flowing through our participants’ veins. Esteemed Professor Ross Virginia, director of Dartmouth’s Institute of Arctic Studies, came and spoke to participants about the climate game jam and answered questions about climate change in general.

We split participants into 4 teams and they each will be creating games and coming back next week to present them. We will also be posting their projects on the blog next week. We can’t wait to see what they come up with!

April 7, 2017

Apply to Be Trope Tank Writer in Residence 2017-2018

from Post Position
by @ 8:59 am

The Trope Tank invites applications for a writer in residence during academic year 2017-2018, to start July 1 and with most involvement during the Fall, January, and Spring terms at MIT.

Our mission is developing new poetic practices and new understandings of digital media by focusing on the material, formal, and historical aspects of computation and language. More can be discovered about the Trope Tank here:

http://nickm.com/trope_tank/

Recent projects of the Trope Tank include Renderings:

April 5, 2017

Games as Communication: A Guest Lecture!

from Tiltfactor
by @ 6:34 am

Gordon, W. J. (1907). Round about the North Pole.

Max and I recently had the opportunity to talk to Barnard students in Stephanie Pfirman’s Exploring the Poles first year seminar about how games can be used as tools for effective communication.

To start things off, Max introduced Buffalo, and the students played for ten minutes. From our vantage point, it looked like there was fierce competition.

March 31, 2017

Flanagan Honored by Educational Video Game Org

from Tiltfactor
by @ 11:59 am

Our lab director, Mary Flanagan, is one of thirty fellows in the Higher Education Video Game Alliance. Read more about it in the Dartmouth news.

 

March 19, 2017

New Research Awards!

from Tiltfactor
by @ 10:05 pm

We’ve just received funding to design, create, and study a digital game intervention prototype to decrease loneliness in elderly populations, specifically in rural communities! We also have new support to continue our construal research (whether and how digital and non-digital platforms activate differing default levels of cognitive construal) by studying youth in a learning environment–this through the Neukom Institute at Dartmouth.

These projects, along with work on women in STEM, bias, and bystander intervention keep the team buzzing. Yay team!

February 24, 2017

Tiny Trope Tank Productions

from Post Position
by @ 10:38 am

Recently, at the suggestion of our writer in residence, Milton Läufer, we in the Trope Tankt have been producing digital files for discussion at meetings. These productions, almost always computer programs but not constrained to be such, must be at most 256 bytes.

It’s been extremely productive in terms of thinking about digital media, platforms and programming languages, and how we approach creative projects — and even other projects — generally. Postdoctoral researcher Sofian Audry prompted us to discuss this some at the last meeting.

So far we have three sets of 256b files which have landed in this directory, organized by date and with file names that indicate who wrote what:

January 27, 2017

Multisequential Books in the Trope Tank

from Post Position
by @ 4:15 pm

Love is not Constantly Wondering if you are Making the Biggest Mistake of your Life. Portland, OR: Perfect Day Pub, 2011.

Roflcon III. Cambridge, MA: Self Published, 2012.

Bottke, Allison, Heather Gemmen Wilson, Gary Locke. Friend or Freak. Colorado Springs, CO: Faith Kidz, 2004.

Ball, Jonathan. Ex Machina. Toronto: BookThug, 2009.
(Also available from the MIT Libraries)

Bourbaki, Nicholas. If. Livingston, AL : Livingston Press, the University of West Alabama, 2014.

Burk, Jeff. Super Giant Monster Time! Portland, OR: Eraserhead Press, 2010.
(Also available from the MIT Libraries)

Carr, Mike. Robbers and Robots. New York: Random House, 1983.

January 23, 2017

SPSP Conference

from Tiltfactor
by @ 3:54 pm

This past week, I attended and presented three posters at the annual Society for Personality and Social Psychology conference in San Antonio, Texas. The conference began for me with the Intervention Science Preconference, which made its SPSP debut. The day was filled with talks about how we can harness social psychology to create interventions to benefit society. Some of the highlights included listening to Dr. Mikki Hebl talking about her work on sexism, Dr. Betsy Levy Paluck discussing her research on creating anti-conflict interventions for adolescents, and Dr. Stephanie Fryberg describing her work with the newly founded school for the Tulalip tribes. During the poster session, I presented two of our studies on climate change to the other preconference attendees. At the main conference, I presented a poster on our work on gender bias in understanding STEM narratives as well as a poster on how relationship beliefs impact the way people think about ending relationships. Overall, it was an excellent conference and getting to hear about the current research in the field was invigorating.

January 17, 2017

Team is at SPSS this week!

from Tiltfactor
by @ 9:05 am

New research from Dartmouth’s Tiltfactor Lab will be presented at theSociety for Personality and Social Psychology (#spsp2017) conference in San Antonio this week! Our fiction in STEM research, “Interpretations of a Science Bias Narrative Vary by Gender,” will be discussed by Gili Freedman and includes the work of Kaitlin Fitzgerald, Melanie Green, Gili herself, Geoff Kaufman, and Mary Flanagan.

January 16, 2017

Nifty upcoming talks / exhibitions 2017

from Tiltfactor
by @ 7:24 pm

Here are some venues at which to catch Mary Flanagan speaking or showing art in the spring of 2017:

  • First off, Mary’s work [bombscotch] is showing in the PUSH PLAY exhibition January 12 – March 4 2017 at the Hedreen Gallery, Seattle http://www.gamescenes.org/2017/01/event-push-play-january-12-march-4-2017-hedreen-gallery-seattle-1.html
  • Also in January: I’m in HACKING / MODDING / REMIXING as Feminist Protest at the Miller Gallery CMU that begins January 28 http://millergallery.cfa.cmu.edu/exhibitions/HackingModdingRemixing/index.php
  • In February, she’ll be at the College Art Association speaking on the panel, ‘Game Studies at 20’ 17 Feb hosted by John Sharp with Ian Boost, Janet Murray, Espen Aarseth. 
  • Mary will be speaking at the Board Game Studies Colloquium Copenhagen, Denmark 17-20 May!

January 15, 2017

Follow Mary’s Instagram: critical.play

from Tiltfactor
by @ 7:17 pm

Tiltfactor’s director Mary has found herself quite into Instagram. You’ll find her posts crossing all the domains in which she works: the art world, Tiltfactor, game industries, writing, and other curiosities. Find her Instagramming over at @critical.play, https://www.instagram.com/critical.play/

January 1, 2017

Happy New Year 2017

from Post Position
by @ 4:03 pm

My New Year’s poem for 2017 is Colors, a 1KB Web page, online at http://nickm.com/poems/colors.html and here it is, too:

<!DOCTYPE html>
<html style="overflow:hidden">
<head><meta charset=utf-8>
<!-- Copyright (c) 2016 Nick Montfort <nickm@nickm.com>   2016-12-31, 1KB

Copying and distribution of this file, with or without modification,
are permitted in any medium without royalty provided the copyright
notice and this notice are preserved. This file is offered as-is,
without any warranty.

Happy New Year 2017

from Post Position
by @ 4:03 pm

My New Year’s poem for 2017 is Colors, a 1KB Web page, online at http://nickm.com/poems/colors.html and here it is, too:

<!DOCTYPE html>
<html style="overflow:hidden">
<head><meta charset=utf-8>
<!-- Copyright (c) 2016 Nick Montfort <nickm@nickm.com>   2016-12-31, 1KB

Copying and distribution of this file, with or without modification,
are permitted in any medium without royalty provided the copyright
notice and this notice are preserved. This file is offered as-is,
without any warranty.

December 8, 2016

Tiltfactor’s 2016 in Review

from Tiltfactor
by @ 7:07 am

Happy 2016 in review! It is now a tradition for us to take a moment this time of year to give thanks for everyone’s contributions and debrief a little on studio happenings.

November 10, 2016

Student Fellow Profile: Bineshii

from Tiltfactor
by @ 8:46 am

Bineshii Hermes-Roach ’17 has had Tiltfactor on her radar since she arrived at Dartmouth. “During my freshman fall, I spoke with Max Seidman (a senior Tiltfactor game designer) at the activities fair and always kept Tiltfactor in the back of my mind, hoping one day I could involve myself with the lab.”

20160408_tilt_and_team_playing_skull048

Bineshii explains that in the winter of her sophomore year she decided to take an off term and, after applying to work at Tiltfactor, receive a part-time position for game design that she kept through the spring. This past summer, for Dartmouth’s heralded Sophomore Summer, Bineshii applied for and was granted a summer game design fellowship at Tiltfactor.

November 4, 2016

New Computational Media M.S. and Ph.D. at UC Santa Cruz

UCSC logoComputational Media is all around us — video games, social media, interactive narrative, smartphone apps, computer-generated films, personalized health coaching, and more. To create these kinds of media, to deeply understand them, to push them forward in novel directions, requires a new kind of interdisciplinary thinker and maker. The new graduate degrees in Computational Media at UC Santa Cruz are designed with this person in mind.

November 2, 2016

Tiltfactor’s Fall Open House Coming Soon!

from Tiltfactor
by @ 3:31 pm

October 27, 2016

Digital Lengua, the launch of 2×6 and Autopia, Nov 20 in NYC

from Post Position
by @ 7:34 pm

Clouds of Digital Lengua palabras

Digital Lengua – Babycastles, 137 West 14th St, Manhattan –
5:30pm Sunday November 20

This reading of computer-generated literature in English and Spanish
serves as the global book launch for two titles:

2×6
Nick Montfort, Serge Bouchardon, Andrew Campana, Natalia Fedorova,
Carlos León, Aleksandra Ma?ecka, Piotr Marecki
Les Figues, Los Angeles: Global Poetics Series
http://lesfigues.com/book/2×6/
256 pp.

Autopia
Nick Montfort
Troll Thread, New York
http://trollthread.tumblr.com/post/152339108524/nick-montfort-autopia-troll-thread-2016-purchase
256 pp.

Montfort will read from these two books, reading English and Spanish
texts from 2×6. Paperback copies will be available for purchase. The
short programs that generated these books are printed in the books and also
available as free software online.

September 7, 2016

Tiltfactor Research Has Impact

from Tiltfactor
by @ 5:05 pm

Did you know that our recent construal research is used by corporations like Samsung as they consider digital vs paper virtues? Or that game design teachers are modding Tiltfactor’s Grow-a-Game to consider issues of female exclusion in organizations? 

Dr. Mary Flanagan, Professor in the Department of Film & Media Studies, and founding director of Tiltfactor Lab, at Dartmouth College notes that such examples show the real world impact of university research and innovation efforts. “If we can provide businesses and organizations with novel and equitable ideas and methods for future change, we are scaling up the impact of our research and creative approach,” she says.

August 19, 2016

Student Fellow Profile: Amanda

from Tiltfactor
by @ 7:43 am

Amanda Herz has been a student employee at Tiltfactor since the winter of 2016 and received a full-time fellowship in game design for the summer of 2016. Her daily schedule in the lab is usually varied, but Amanda works largely to create and implement games “with a focus on excellent user experiences.” While everyone at Tiltfactor works to target social issues and how to address these issues through games, Amanda is particularly focused on making sure that the games are as fun as possible for their players, because even the most impactful game will have no impact if nobody plays it.

August 17, 2016

Tiltfactor Summer Game Research

from Tiltfactor
by @ 10:41 am

Even in the summer months research doesn’t stop at Tiltfactor! We’re currently conducting game research at the Salt Hill Pub in Hanover and studying how party games are played.

Once concluded, the findings from these studies at Salt Hill Pub will join other papers and journal articles on our research, such as our recent papers on POX: Save the People and Buffalo the name dropping game. These studies, through illuminating the way individuals perceive and think about non-digital and digital media, can be, already have been, applied to gaming.

IMG_0873

August 3, 2016

Trope Tank Writer in Residence

from Post Position
by @ 2:29 pm

The Trope Tank is accepting applications for a writer in residence during academic year 2016-2017.

The Trope Tank, 3 August 2016

Our mission is developing new poetic practices and new understandings of digital media by focusing on the material, formal, and historical aspects of computation and language. More can be discovered about the Trope Tank here:

http://nickm.com/trope_tank/

The main projects of the Trope Tank for 2016-2017 are Renderings and Heftings, as I’ve described for a forthcoming article in Convolutions 4:

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