January 4, 2021

Can Video Games Help Prevent Violence?

Find out in this article co-written by Tiltfactor’s Mary Flanagan, Max Seidman, and others in the journal Psychology of Violence.


December 28, 2020

Tiltfactor’s Mary Flanagan Speaks in Warsaw!

Professor Flanagan discusses Tiltfactor’s work during the online Games for Impact festival in Poland celebrating games with social impact on December 8-11, 2020.

December 21, 2020

Cutting Through the Bias – Tiltfactor Lab’s Research is Published

Check out this comprehensive report on Tiltfactor’s large multi-year research project on bias and women inn STEM! Cutting Through the Bias: Using Games and Interactive Experiences to Transform Bias Against Women in STEM, is now available on Amazon!

December 14, 2020

Tiltfactor joins forces with the National Academy of Science

In January 2021 Tiltfactor Lab will kick-off a new project with the National Academy of Sciences LabX to design and develop a board game to engage and excite players about science!

December 6, 2020

Amazing Quest Q&A

from Post Position
by @ 9:30 am

Amazing Quest should be completely open to the interpretation of players, to their appreciation of it, and, if they choose, to their rejection of it.

I refrained from discussing anything about the game during the IF Comp. Now that it’s over, I am glad to answer some questions that have arisen—with the earnest hope that my answers don’t preclude people from coming up with their own interpretations and responses.

These aren’t really frequently asked questions, but they are all actually questions that have been asked at least once. When I quote directly, the quotations are from anonymous feedback from IF Comp players. Whether quoted or in paraphrase, all of these are real questions or responses that I’ve gotten.

November 16, 2020

Tiltfactor Research cited in New Book

Professor Mary Flanagan and Max Seidman contributed to an article entitled “Developing and piloting videogames to increase college and university students’ awareness and efficacy of the bystander role in incidents of sexual violence.” Games for Health Journal 8, no. 1 (2019) 24-34. The article is cited in Catherine Sanderson’s new book, Why We Act: Turning Bystanders into Moral Rebels.

October 16, 2020

Former Tilt Lab and Game Design Student Nominated at Indiecade Games

Sharang Biswas D’12 TH’13 and former Tilt staff member has done it again! His new game: Honey & Hot Wax: An Anthology of Erotic Art Games has been nominated in the 2020 IndieCade Games. His 2018 game: Feast won the Indie Groundbreaker Award for “Most Innovative” game and was nominated for “Game of the Year” at the same awards.

September 22, 2020

Game Design Students Tackle the Pandemic

Figma Visual Game; Temptation by Akiah Watts (above) and stig · ma  by Irene Lam (below) explore social conflict admist pandemic times.



September 11, 2020

Tiltfactor’s Director becomes Deparment Chair

Professor Mary Flanagan became chair of the Film and Media Studies Department in June. 

August 12, 2020

Tiltfactor’s Grow-A-Game now available on Tabletop Simulator

August 5, 2020

Professor Flanagan speaks about “Games and Society” at Tsinghua University in China

Professor Flanagan spoke as part of a introductory program for incoming graduate students organized by USC with the support of Tencent. On staying focused and productive during COVID, Flanagan says she consistently makes time for “offscreen art making”, to alleviate burn-out and remain creative.

July 23, 2020

Former Tiltfactor Lab Student Employee Wins Award!

Zuff Idries ’18 Wins Script Competition

June 7, 2020

“Peaceful Protesters” but no “Peaceful Police”

from Post Position
by @ 12:39 pm

About four million Google hits for “peaceful protesters,” only about 55,000 for “peaceful police.” Anyone who has been reading the news will have seen the phrase “peaceful protesters” again and again—and probably will not have seen this other phrase. Does that mean peaceful protesters outnumber peaceful police 80 to 1? Or at least that we think and speak as if this is the case?

June 5, 2020

Mary Flanagan on the Ludology podcast

The Dice Tower Network features Dr. Flanagan in its podcast that explores games, game design, history and culture. This episode is hosted by Gil Hova and Emma Larkins, both tabletop designers. The hour long conversation explores psychology and games, and the meaning of games from a long term humanistic perspective. Happy listening. https://podcasts.apple.com/us/podcast/ludology/id419046224

May 18, 2020

Post Hoc, An Online Art Show

from Post Position
by @ 5:57 pm

Please enjoy Post Hoc, a show I’ve put together with generous contributions from a baker’s dozen artists and seven writers. There was no pre-established theme for Post Hoc, which was prompted by our inability to get to IRL galleries and museums. Artists were simply asked for digital images, any digital image they considered an artwork. (Several works in the show do have other manifestations.) The work in the show is all from 2020. I solicited 1000–1200 character responses to each piece.

Agnieszka Kurant   response by Mary Flanagan

Christian Bök   response by Paul Stephens

Risk Management [Europe]

from Post Position
by @ 5:51 pm

Risk Management [Europe]
Agnieszka Kurant
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The Library of Babel – Hexagonal Drawing in English

from Post Position
by @ 5:49 pm

The Library of Babel – Hexagonal Drawing in English
Christian Bök
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from Post Position
by @ 5:47 pm

Daniel Temkin
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Cabaret #7

from Post Position
by @ 5:46 pm

Cabaret #7
Derek Beaulieu
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of 8″ × 8″ Letraset on Paper


Lauren Lee McCarthy
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of Performance, Custom Software and Electronics, Installation, Digital Image

“Am well. Thinking of you always. Love.”

“Am well. Thinking of you always. Love.” Isolation #6
Lilla LoCurto & Bill Outcault
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of 18″ × 12″ Cattle Marker, Powdered Pastels, Pencil, Graphite on Paper


from Post Position
by @ 5:36 pm

Olia Lialina
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Visual Entanglement, 2020

from Post Position
by @ 5:33 pm

Visual Entanglement, 2020
Manfred Mohr
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Head 4.054

from Post Position
by @ 5:31 pm

Head 4.054
Mark Klink
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Yellow Melting Like a Firework Petal

from Post Position
by @ 5:27 pm

Yellow Melting Like a Firework Petal, from Space Poem #7 (Color Without Objects: Intra-Active May-Words)
Renée Green
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also, 42″ × 32″ Double-Sided Banner. Part of a Series of 28 Banners

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