Before Will Wright regales us with The Future of Content, I’d like to get in a few words, to “put down on blog” a few concerns I’ve been mulling over.
There is a serious problem, I believe, that doesn’t get enough attention: by and large, people are not enabled to create dynamic content for interactive experiences. Many people want to do it, I’ve noticed, but most are unable to. And, the path to allowing this to happen is not an easy one.
What does dynamic content mean? In an interactive medium, this means content that is alive, not dead; that reacts to and acts upon other content; content that is not immobile or frozen. Not mere skins, static models, layouts of walls and hallways, or chunks of linear text — but moving, behaving, reactive content: machines, automata, manipulators, generators, even intelligent characters and lifeforms.
First a few words on why users creating dynamic content matters, then some thoughts on solutions.
This is a preview of
Not/Non Feeling Content: The Unfairness of Programming
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Read the full post.