Keeping it Real
He’s kept a low profile for quite some time now, but the Micrys Pages, an ongoing series of critical essays on game design and game studies by a Red Storm developer who goes by Eyejinx, very much deserve your attention. I only just discovered them following a link to his site from one of his recent comments on a blog.
Eyejinx, who also has a background in literary theory, has written an extensive series called the “Pitfalls of the Working Game Designer”, which offer great insight on the true nature of the job, and attempt to debunk the romanticism often associated with it. I found the essay “Pissing in the Sandbox” particularly good, probably the best breakdown I’ve read yet of the sandbox analogy to contemporary game design.